You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
If you disable factories through "unitrestricted = 0" of unit tweaks, the buildings will show as 'Disabled' and be greyed out in the constructor UI. This works for every factory except for Naval Hovercraft Platforms (of all 3 factions). The naval hovercraft platform will show as a buildable item, but clicking the button will generate an error: " Unable to change active command, 52"
Before the game has started (ie, when placing commanders) it is possible to select the Naval Hovercraft Platform, and place a blueprint to build. The commander will treat the hologram as a part of its normal build queue, but when it reaches build range it gives the error: "Warning: : Build failed, unit type limit reached"
The text was updated successfully, but these errors were encountered:
If you disable factories through "unitrestricted = 0" of unit tweaks, the buildings will show as 'Disabled' and be greyed out in the constructor UI. This works for every factory except for Naval Hovercraft Platforms (of all 3 factions). The naval hovercraft platform will show as a buildable item, but clicking the button will generate an error: " Unable to change active command, 52"
Before the game has started (ie, when placing commanders) it is possible to select the Naval Hovercraft Platform, and place a blueprint to build. The commander will treat the hologram as a part of its normal build queue, but when it reaches build range it gives the error: "Warning: : Build failed, unit type limit reached"
The text was updated successfully, but these errors were encountered: