UBeamCli
updated API bindings and performance improvements (reflected in Content Window responsiveness).- New and updated SDK install/update flow (Quick Start Docs updated to match this).
- Handles copying the plugin files as needed.
- Handles adding
Beam
utility code to your project'sTarget.cs
file. - Handles adding Beamable plugins to your
uproject
file.
UBeamInventorySubsystem
now exposesTryGetAllCurrenciesByGamerTag
and other similar functions to query the local state of inventories other than of one of the UserSlots.UBeamAnnouncementSubsystem
added to query and receive Beamable announcement notifications.- Added
BEAMPROJ_LiveOpsDemo
to showcase usage of Beamable's LiveOps Platform (Stats, Inventory, Announcements). - Added
BEAMPROJ_DiscordDemo
to showcase usage of Beamable's Microservice to integrate with Discord for creating community management tools. - Added
BEAMPROJ_SteamDemo
to showcase usage of Beamable's Microservice and Identify federation to implement Steam Login.
- Updated Beamable CLI version to 2.1.0.
- Visual feedback improvements to the HathoraDemo sample project:
- Feedback for waiting for match start.
- Feedback for victory/defeat screen.
- Feedback for hit-received and projectile VFX.
- Fixed documentation links pointed at incorrect .NET version (the Beamable CLI requires .NET 8 to be installed).
- Fixed issue with Microservice integration that would cause the engine to incorrectly identify the service as running or not.
- Fixed issue that would sometimes cause a login credential to be rejected by the backend.
- HathoraDemo sample demonstrating GameServer federation made with Beamable.
- New in-editor Content editing flow.
- New and up-to-date Documentation.
- Visual feedback improvements to the HathoraDemo sample project:
- Feedback for waiting for match start.
- Feedback for victory/defeat screen.
- Feedback for hit-received and projectile VFX.