Releases: awulkiew/graphical-debugging
Releases · awulkiew/graphical-debugging
Graphical Debugging v0.31
bugfixes:
- fixed issue with user-defined containers element type expected to be the first template argument
- fixed issue with user-defined containers not updated after change in XML file
Graphical Debugging v0.30
additions:
- support for user-defined Container based on Array or LinkedList
- support for user-defined MultiGeometry
- support for C# LinkedList<>
- support for containers of geometries
Graphical Debugging v0.29
additions:
- support for user-defined Linestring, Ring, Polygon, MultiPoint, MultiLinestring and MultiPolygon
bugfixes:
- fixed infinite loops for huge non-cartesian coordinates
Graphical Debugging v0.28
additions:
- multiple instances of *Watch windows can be opened (up to 10)
- try to load as many variables as possible even if exceptions are thrown during loading of some of them
- improved scales for big coordinates
bugfixes:
- fixed exception for empty geometries
- fixed exception for big coordinates
Graphical Debugging v0.27
additions:
- support for std::set
- support for boost::circular_buffer
- support for boost::gil::image
- support for boost::geometry::index::rtree (no direct memory access for now, so it may take long time to load)
- variable loading time check and possibility to stop if it takes too long
bugfixes:
- updated debugger visualizers for boost::variant
Graphical Debugging v0.26
additions:
- improvement of general options
Graphical Debugging v0.25
additions:
- support for C# arrays and List<> of points
- basic support for user-defined point types
bugfixes:
- fixed issue with Hexadecimal Display enabled (see: #6)
Graphical Debugging v0.24
- add direct memory access for C# List<>
Graphical Debugging v0.23
- add zoom in/out with mouse wheel
- support C# arrays (with direct memory access) and List<> (without direct memory access)
Graphical Debugging v0.22
- Visualization of containers of coordinates (see: #4)