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I'm getting a lot of these errors in the log while running GatherBuddy Reborn. I'm not sure what locs it's trying, since it doesn't report that, but it happens in several zones quite regularly
2024-07-24 22:00:35.405 -06:00 [ERR] [vnavmesh] Failed to find path: System.AggregateException: One or more errors occurred. (Too many iterations in EnumerateVoxelsInLine (> 10000))
---> System.Exception: Too many iterations in EnumerateVoxelsInLine (> 10000)
at Navmesh.NavVolume.VoxelSearch.EnumerateVoxelsInLine(VoxelMap volume, UInt64 fromVoxel, UInt64 toVoxel, Vector3 fromPos, Vector3 toPos)+MoveNext() in /home/runner/work/ffxiv_navmesh/ffxiv_navmesh/vnavmesh/NavVolume/VoxelSearch.cs:line 60
at Navmesh.NavVolume.VoxelSearch.LineOfSight(VoxelMap volume, UInt64 fromVoxel, UInt64 toVoxel, Vector3 fromPos, Vector3 toPos) in /home/runner/work/ffxiv_navmesh/ffxiv_navmesh/vnavmesh/NavVolume/VoxelSearch.cs:line 81
at Navmesh.NavVolume.VoxelPathfind.CalculateGScore(Node& parent, UInt64 destVoxel, Vector3 destPos, Int32& parentIndex) in /home/runner/work/ffxiv_navmesh/ffxiv_navmesh/vnavmesh/NavVolume/VoxelPathfind.cs:line 364
at Navmesh.NavVolume.VoxelPathfind.VisitNeighbour(Int32 parentIndex, UInt64 nodeVoxel) in /home/runner/work/ffxiv_navmesh/ffxiv_navmesh/vnavmesh/NavVolume/VoxelPathfind.cs:line 338
at Navmesh.NavVolume.VoxelPathfind.ExecuteStep() in /home/runner/work/ffxiv_navmesh/ffxiv_navmesh/vnavmesh/NavVolume/VoxelPathfind.cs:line 97
at Navmesh.NavVolume.VoxelPathfind.Execute(CancellationToken cancel, Int32 maxSteps) in /home/runner/work/ffxiv_navmesh/ffxiv_navmesh/vnavmesh/NavVolume/VoxelPathfind.cs:line 73
at Navmesh.NavmeshQuery.PathfindVolume(Vector3 from, Vector3 to, Boolean useRaycast, Boolean useStringPulling, CancellationToken cancel) in /home/runner/work/ffxiv_navmesh/ffxiv_navmesh/vnavmesh/NavmeshQuery.cs:line 93
at Navmesh.NavmeshManager.<>c__DisplayClass30_0.<QueryPath>b__0() in /home/runner/work/ffxiv_navmesh/ffxiv_navmesh/vnavmesh/NavmeshManager.cs:line 146
at System.Threading.Tasks.Task`1.InnerInvoke()
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of inner exception stack trace ---
at System.Threading.Tasks.Task`1.GetResultCore(Boolean waitCompletionNotification)
at Navmesh.AsyncMoveRequest.Update() in /home/runner/work/ffxiv_navmesh/ffxiv_navmesh/vnavmesh/AsyncMoveRequest.cs:line 42
The text was updated successfully, but these errors were encountered:
I'm getting a lot of these errors in the log while running GatherBuddy Reborn. I'm not sure what locs it's trying, since it doesn't report that, but it happens in several zones quite regularly
The text was updated successfully, but these errors were encountered: