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Railgun not behaving as intended #187

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EthanHair opened this issue Jan 24, 2023 · 0 comments
Open

Railgun not behaving as intended #187

EthanHair opened this issue Jan 24, 2023 · 0 comments
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@EthanHair
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The railgun is currently just making a really stretched-out poo pellet. The collision shape should be stretching the same as the sprite but for some reason, some enemies are killed by it even when they aren't in the sprite's path. It might be a good idea to just redesign the way it works. Perhaps don't delete it as soon as it collides with an enemy (which is almost instantaneous), maybe there is a small cooldown so that it stays on the screen for a bit longer. Maybe also give it a better-looking sprite, one that is designed to be that long.

@EthanHair EthanHair added the bug Something isn't working label Jan 24, 2023
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