You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hello, as far as I understand orb slam 2 uses loop closure to correct map. I wanted to ask if it is possbile to somehow get full odometry from the node corrected according to loop closure. I need the trajectory to then transform point clouds and build occupancy grid but currently i can only get those generated in real time (transform and pose). Thank you!
The text was updated successfully, but these errors were encountered:
Hello, as far as I understand orb slam 2 uses loop closure to correct map. I wanted to ask if it is possbile to somehow get full odometry from the node corrected according to loop closure. I need the trajectory to then transform point clouds and build occupancy grid but currently i can only get those generated in real time (transform and pose). Thank you!
The text was updated successfully, but these errors were encountered: