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Bug: Don't get to see full explosion when rabbot kills last rabbit #550

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tttppp opened this issue Aug 13, 2018 · 2 comments
Open

Bug: Don't get to see full explosion when rabbot kills last rabbit #550

tttppp opened this issue Aug 13, 2018 · 2 comments
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@tttppp
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tttppp commented Aug 13, 2018

Many of our rabbot levels only have one rabbit, and if it collides with a rabbot then the cool explosion is cut off early by the end of the level. It would be nice to extend the level by an extra tick in this case. (Does something similar happen for the "nuke all" option?)

@andybalaam andybalaam added the bug label Aug 14, 2018
@andybalaam
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Yes, maybe when you lose we should add one tick.

@BenjaminBalaam
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I have seen this too.

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