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In Development Build, when I call Adjust.GetAttribution(callback) and trying to access Unity, e.g. Time.realTimeSinceStartup from the callback, I get an exception on Android (iOS not tested):
UnityException: get_realtimeSinceStartup can only be called from the main thread.
AdjustSdk.AdjustAndroid+AttributionReadListener.onAttributionRead(UnityEngine.AndroidJavaObject)
I guess other callbacks, e.g. GetAdid(callback) might also have this issue.
This doesn't happen if I uncheck "Development Build". Changing behavior based on this flag looks weird.
AttributionChangedDelegate is also called on non-main thread in Dev Builds.
The text was updated successfully, but these errors were encountered:
Hi
I'm recently updated to v5.0.2 SDK.
In Development Build, when I call
Adjust.GetAttribution(callback)
and trying to access Unity, e.g.Time.realTimeSinceStartup
from the callback, I get an exception on Android (iOS not tested):I guess other callbacks, e.g.
GetAdid(callback)
might also have this issue.This doesn't happen if I uncheck "Development Build". Changing behavior based on this flag looks weird.
AttributionChangedDelegate is also called on non-main thread in Dev Builds.
The text was updated successfully, but these errors were encountered: