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robby.c
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robby.c
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/*****************************************************************************
* robby.c: Genetic algorithm implementation of Robby, the Soda-Can-Collecting
* Robot. Robby's actions and scoring.
*
* WARNING! This codebase uses an uncommon variable naming convention. It makes
* sense--with an explanation--I swear! Please see the README.
*
* ---------------------------------------------------------------------------
*
* Copyright (C) 2009 Adam J. DiCarlo <[email protected]>
*
* This file is part of Robby the Robot.
*
* Robby the Robot is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Robby the Robot is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*****************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "types.h"
#include "error.h"
#include "main.h"
#include "strategy.h"
#include "population.h"
#include "world.h"
#include "robby.h"
/* Action scoring; Robby's punishments and rewards */
#define ROBBY_HIT_WALL_PUNISHMENT -5
#define ROBBY_PICK_UP_CAN_REWARD 10
#define ROBBY_PICK_UP_CAN_PUNISHMENT -1
/* Local functions */
static int RobbyMoveNorth(WORLD* pwld, STATE s);
static int RobbyMoveSouth(WORLD* pwld, STATE s);
static int RobbyMoveEast(WORLD* pwld, STATE s);
static int RobbyMoveWest(WORLD* pwld, STATE s);
static int RobbyMoveRandom(WORLD* pwld, STATE s);
static int RobbyStayPut(WORLD* pwld, STATE s);
static int RobbyPickUpCan(WORLD* pwld, STATE s);
#define NUM_SMART_ACTIONS 5
static int SmartRobbyMoveNorth(WORLD* pwld, STATE s);
static int SmartRobbyMoveSouth(WORLD* pwld, STATE s);
static int SmartRobbyMoveEast(WORLD* pwld, STATE s);
static int SmartRobbyMoveWest(WORLD* pwld, STATE s);
static int SmartRobbyMoveRandom(WORLD* pwld, STATE s);
/*
* Robby's action handlers; one function per action
*/
static int (*k_rgpfnActions[NUM_ACTIONS])(WORLD*, STATE) = {
RobbyMoveNorth,
RobbyMoveSouth,
RobbyMoveEast,
RobbyMoveWest,
RobbyMoveRandom,
RobbyStayPut,
RobbyPickUpCan
};
static int (*k_rgpfnSmartActions[NUM_SMART_ACTIONS])(WORLD*, STATE) = {
SmartRobbyMoveNorth,
SmartRobbyMoveSouth,
SmartRobbyMoveEast,
SmartRobbyMoveWest,
SmartRobbyMoveRandom
};
/* Robby action handlers: Each returns the score of the action performed. */
/* Normal Robby action handlers follow. */
static int RobbyMoveNorth(WORLD* pwld, STATE s) {
ASSERT(pwld);
if (s.north == CELL_WALL)
return ROBBY_HIT_WALL_PUNISHMENT;
pwld->yRobby--;
return 0;
}
static int RobbyMoveSouth(WORLD* pwld, STATE s) {
ASSERT(pwld);
if (s.south == CELL_WALL)
return ROBBY_HIT_WALL_PUNISHMENT;
pwld->yRobby++;
return 0;
}
static int RobbyMoveEast(WORLD* pwld, STATE s) {
ASSERT(pwld);
if (s.east == CELL_WALL)
return ROBBY_HIT_WALL_PUNISHMENT;
pwld->xRobby++;
return 0;
}
static int RobbyMoveWest(WORLD* pwld, STATE s) {
ASSERT(pwld);
if (s.west == CELL_WALL)
return ROBBY_HIT_WALL_PUNISHMENT;
pwld->xRobby--;
return 0;
}
static int RobbyMoveRandom(WORLD* pwld, STATE s) {
ASSERT(pwld);
return (k_rgpfnActions[rand() % 4])(pwld, s);
}
static int RobbyStayPut(WORLD* pwld, STATE s) {
ASSERT(pwld);
return 0;
}
static int RobbyPickUpCan(WORLD* pwld, STATE s) {
ASSERT(pwld);
if (s.current == CELL_CAN) {
/* Remove the can and reward Robby */
WorldSetCell(pwld, pwld->xRobby, pwld->yRobby, CELL_OPEN);
return ROBBY_PICK_UP_CAN_REWARD;
}
return ROBBY_PICK_UP_CAN_PUNISHMENT;
}
/* SmartRobby handlers follow. SmartRobby never bumps into walls, but instead
* attempts a clockwise wall-avoidance scheme */
static int SmartRobbyMoveNorth(WORLD* pwld, STATE s) {
ASSERT(pwld);
if (s.north == CELL_WALL)
return SmartRobbyMoveEast(pwld, s);
pwld->yRobby--;
return 0;
}
static int SmartRobbyMoveSouth(WORLD* pwld, STATE s) {
ASSERT(pwld);
if (s.south == CELL_WALL)
return SmartRobbyMoveWest(pwld, s);
pwld->yRobby++;
return 0;
}
static int SmartRobbyMoveEast(WORLD* pwld, STATE s) {
ASSERT(pwld);
if (s.east == CELL_WALL)
return SmartRobbyMoveSouth(pwld, s);
pwld->xRobby++;
return 0;
}
static int SmartRobbyMoveWest(WORLD* pwld, STATE s) {
ASSERT(pwld);
if (s.west == CELL_WALL)
return SmartRobbyMoveNorth(pwld, s);
pwld->xRobby--;
return 0;
}
static int SmartRobbyMoveRandom(WORLD* pwld, STATE s) {
ASSERT(pwld);
return (k_rgpfnSmartActions[rand() % 4])(pwld, s);
}
/*
* Runs one Robby cleaning session on the given world (which is changed).
* Returns Robby's score for this cleaning session.
*/
int RobbyClean(const ARGS* pArgs, WORLD* pwld, STRATEGY* pstg, int cActions) {
ASSERT(pwld && pstg);
ASSERT(cActions > 0);
int nScore = 0;
int i;
for (i = 0; i < cActions; i++) {
STATE s = WorldGetState(pwld, pwld->xRobby, pwld->yRobby);
ACTION a = pstg->rgact[s.index];
ASSERT(a >= 0 && a < NUM_ACTIONS);
/* Dispatch the Robby action to appropriate handler */
if (pArgs->robbyType == SmartRobby) {
/* SmartRobby picks up cans whenever possible, ignoring his genes */
if (s.current == CELL_CAN) {
nScore += RobbyPickUpCan(pwld, s);
continue;
}
nScore += k_rgpfnSmartActions[a % NUM_SMART_ACTIONS](pwld, s);
} else {
nScore += k_rgpfnActions[a](pwld, s);
}
}
return nScore;
}