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It has been brought up that a useful flag for harvest would be the ability to automatically collapse target levels (either to remove smaller levels and improve convergence, or to solve the problem of missing interaction levels). I'm not fully sure how I'd implement this, but I think it's a good idea.
The text was updated successfully, but these errors were encountered:
It has been brought up that a useful flag for harvest would be the ability to automatically collapse target levels (either to remove smaller levels and improve convergence, or to solve the problem of missing interaction levels). I'm not fully sure how I'd implement this, but I think it's a good idea.
The text was updated successfully, but these errors were encountered: