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warn.txt
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@ #2885
@ Coded by: Gizmo AKA Ourea, Alzie, Oukranos
@ Email: [email protected]
@----------------------------------------------------------------------------
@ Purpose: +warn system. The ultimate +warn system.
@ Database: Warns
@ DB Columns: id, from_player, to_player, action, accept, timeE, timeA, commentE, commentA
@----------------------------------------------------------------------------
@ Commands:
@ +warn - show your warns
@ +warn <name>=<reason> - warn <name> that their <action> could be dangerous
@ +warn <name>=<reason>/<comment> - As above but add <comment> as your personal comment text to the warn for staff
@ +warn/comment <id>=<comment> - Allows you to add a comment after the warn is created
@ +warn/accept <id> - accept the warn, acknowledging that someone has told you your actions could be dangerous
@ +warn/accept <id>=<Comment> - as above but add <comment> as your personal comment text to the warn for staff
@ +warn/deny <id> - deny the warn for some reason, denying that your actions could be dangerous (this will alert staff)
@ +warn/deny <id>=<comment> - as above, but add <comment> as your own personal comment text to the denial for staff (this text is added to the staff alert)
@ +warn/staff <id> - Kind of like judgecall. Maybe you feel like a warn is uncalled for. This alerts staff that you want mediation for this warn.
@ +warn/staff <id>=<comment> - as above, but add <comment> as your own personal comment text to the alert.