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In previous systems when an entity was destroyed we left the GC to clean up the references for the event handlers. In this system we are specifically calling it. Currently there is no test for this, one has to be written.
The text was updated successfully, but these errors were encountered:
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TielChangeManagerTests.cs : When entity is destroyed check all event deregistration
TileChangeManagerTests.cs : When entity is destroyed check all event deregistration
Aug 15, 2016
In previous systems when an entity was destroyed we left the GC to clean up the references for the event handlers. In this system we are specifically calling it. Currently there is no test for this, one has to be written.
The text was updated successfully, but these errors were encountered: