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TileChangeManagerTests.cs : When entity is destroyed check all event deregistration #8

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nullorvoid opened this issue Aug 15, 2016 · 0 comments

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@nullorvoid
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In previous systems when an entity was destroyed we left the GC to clean up the references for the event handlers. In this system we are specifically calling it. Currently there is no test for this, one has to be written.

@nullorvoid nullorvoid changed the title TielChangeManagerTests.cs : When entity is destroyed check all event deregistration TileChangeManagerTests.cs : When entity is destroyed check all event deregistration Aug 15, 2016
pfyvie added a commit to pfyvie/TileSystem that referenced this issue Sep 29, 2016
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