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Allow spawn on join to be forced again. #225

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TechRoot opened this issue Sep 19, 2022 · 3 comments
Open

Allow spawn on join to be forced again. #225

TechRoot opened this issue Sep 19, 2022 · 3 comments
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type: feature request This issue is about a new feature or request

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@TechRoot
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Please, add the following feature, that was present on v2, available on HuskHomes v3

spawn_command:
enabled: true
force_teleport_on_login: true

@TechRoot TechRoot changed the title Allow spawn on jointo be forced again. Allow spawn on join to be forced again. Sep 19, 2022
@WiIIiam278 WiIIiam278 added the type: feature request This issue is about a new feature or request label Sep 19, 2022
@Hypnotist1148
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Still active?

@WiIIiam278
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WiIIiam278 commented Aug 16, 2023

It’s not currently a thing, mainly because it can get confusing as it doesn’t tend to work with the /server command feature and global respawn is a thing. I’ll consider it at some point though

@Hypnotist1148
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Hypnotist1148 commented Aug 16, 2023

So at the moment you would not add the option to move the player to spawn if the PlayerLoginEvent is triggered? (Player joins Spigot/Paper Server)

Just asking, as this is independent of the /server command. And global respawn will only work if the player dies, and thus will not teleport the player to spawn when joining on a single server setup for example.

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Labels
type: feature request This issue is about a new feature or request
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