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It’s not currently a thing, mainly because it can get confusing as it doesn’t tend to work with the /server command feature and global respawn is a thing. I’ll consider it at some point though
So at the moment you would not add the option to move the player to spawn if the PlayerLoginEvent is triggered? (Player joins Spigot/Paper Server)
Just asking, as this is independent of the /server command. And global respawn will only work if the player dies, and thus will not teleport the player to spawn when joining on a single server setup for example.
Please, add the following feature, that was present on v2, available on HuskHomes v3
spawn_command:
enabled: true
force_teleport_on_login: true
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