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Potentially port RMC14 tactical map #615

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Peptide90 opened this issue Oct 19, 2024 · 0 comments
Open

Potentially port RMC14 tactical map #615

Peptide90 opened this issue Oct 19, 2024 · 0 comments
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Feature Request Something we need and not an issue help wanted Extra attention is needed

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@Peptide90
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See title, give this functionality to the war table in BoS and a similar one for NCR.

@Peptide90 Peptide90 added help wanted Extra attention is needed Feature Request Something we need and not an issue labels Oct 19, 2024
Peptide90 pushed a commit that referenced this issue Nov 11, 2024
# Description

This refactors Geiger Counters so that their behavior of "Only making
sound to a person holding them" is no longer hardcoded. The
GeigerCounterComponent now can define how loud it ticks, how far away
people can hear the ticks, and whether it plays only for the person
holding it or for anyone nearby. This PR partially fulfills one of the
"Nice To Have" features requested for
Simple-Station/Einstein-Engines#341 by making it
possible to create stationary radiation alarm objects. It also serves as
a substantial quality of life improvement for Engineering and Science
crew, since it's now possible to place an active Geiger counter in the
artifact lab, and then be able to audibly hear if the lab becomes
radioactive due to an artifact.

<details><summary><h1>Media</h1></summary>
<p>



https://github.com/user-attachments/assets/74122135-7345-4995-bb0e-d1216e1d53b6



https://github.com/user-attachments/assets/de79db6f-e1c1-471f-88b5-0a47ff4bfa16


</p>
</details>

# Changelog

:cl:
- add: Geiger Counters other than ones installed in Hardsuits now
generate an audible sound when active and exposed to radiation.
- add: Wall mounted geiger counters have been added to the game.

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Signed-off-by: VMSolidus <[email protected]>
Peptide90 pushed a commit that referenced this issue Nov 11, 2024
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Labels
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