You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
It would be good to have a component we could apply to cause a trigger when the server player count or active players reaches a certain number.
This could be useful for triggering spawns of certain things only at high pop, or my intended use case is to delete barriers at high pop to allow maps to open up more.
The text was updated successfully, but these errors were encountered:
It would be good to have a component we could apply to cause a trigger when the server player count or active players reaches a certain number.
This could be useful for triggering spawns of certain things only at high pop, or my intended use case is to delete barriers at high pop to allow maps to open up more.
The text was updated successfully, but these errors were encountered: