Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Sweet Half-Life Mod Broken from the 25th Anniversary Update #3841

Open
marigi64 opened this issue Oct 3, 2024 · 1 comment
Open

Sweet Half-Life Mod Broken from the 25th Anniversary Update #3841

marigi64 opened this issue Oct 3, 2024 · 1 comment

Comments

@marigi64
Copy link

marigi64 commented Oct 3, 2024

The mod "Sweet Half-Life" no longer functions correctly since the 25th-anniversary update.

The opening map now soft locks when firing an entity that changes hgrunt alignment called "trigger_playerally".
shl
(the camera at this point stops moving and entities are no longer fired)

Reverting to the legacy branch fixes the issue so it isn't too big of a deal but I figured it wouldn't hurt pointing it out since other mods are receiving compatibility fixes.

@sabianroberts
Copy link

I think this is moreso down to the DLL sourcecode of this mod and not the HL25 engine. If this is an old mod with a heavily modified client & server DLL, especially if it was made before the 2013 SteamPipe update, it would be bound to cause some issues.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants