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The mod "Sweet Half-Life" no longer functions correctly since the 25th-anniversary update.
The opening map now soft locks when firing an entity that changes hgrunt alignment called "trigger_playerally".
(the camera at this point stops moving and entities are no longer fired)
Reverting to the legacy branch fixes the issue so it isn't too big of a deal but I figured it wouldn't hurt pointing it out since other mods are receiving compatibility fixes.
The text was updated successfully, but these errors were encountered:
I think this is moreso down to the DLL sourcecode of this mod and not the HL25 engine. If this is an old mod with a heavily modified client & server DLL, especially if it was made before the 2013 SteamPipe update, it would be bound to cause some issues.
The mod "Sweet Half-Life" no longer functions correctly since the 25th-anniversary update.
The opening map now soft locks when firing an entity that changes hgrunt alignment called "trigger_playerally".
(the camera at this point stops moving and entities are no longer fired)
Reverting to the legacy branch fixes the issue so it isn't too big of a deal but I figured it wouldn't hurt pointing it out since other mods are receiving compatibility fixes.
The text was updated successfully, but these errors were encountered: