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In the system there's still no way to know when the emulator has the focus or not, this problem causes that for example, the keyboard plugin is always capturing keys. Would be interesting to create a system that stops capturing inputs if the focus is lost.
The text was updated successfully, but these errors were encountered:
In the system there's still no way to know when the emulator has the focus or not, this problem causes that for example, the keyboard plugin is always capturing keys. Would be interesting to create a system that stops capturing inputs if the focus is lost.
The text was updated successfully, but these errors were encountered: