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Team 1 will be adding an animation to the MainMenu title to increase the games Juiciness.
Sub-feature/component
adding an image that will be called upon when the mainMenu title is pressed
Increasing the image size over a period of time before it is removed
Remove the image after a set time period or set size
Description
Having the head of the player appear, increase in size, and then be removed
Milestones (all at 1600 AEST)
Goal 0 (Oct. 14th): Create the image
Goal 1 (Oct. 16th): Create the code
Goal 2 (Oct. 20th): Make it as juicy as possible
Documentation
Create a wiki page detailing the process
Ideas and processes
Decided to not have an animation and instead enlarge an image as creating an animations proved onerous
Used the MainMenuTitle image as a placeholder for the guys head and enlarged that, removing the original title that was displayed
Decided to remove the title image as we did the animations. Having the title image switch from its hovered state back to unhovered detracts the eye from the animation occurring.
Discussed having the image rotate in a circular motion as it enlarges
Discarded the idea upon realising that the image rotates around the bottom left hand corner, contrary to the hope that it would rotate around it's centre. This meant we would need to create a complex mathematical function in order to implement this sprint. This was too complex at the time as we needed to concentrate on Unit testing instead.
As we were able to reset the image's origin to the central position (Because the class inherited the Actor class), we were able to finally implement the rotation code. We also increased the number of rotation proportionally to the number of time the main menu button was clicked.
Description
Team 1 will be adding an animation to the MainMenu title to increase the games Juiciness.
Sub-feature/component
Description
Milestones (all at 1600 AEST)
Documentation
Ideas and processes
Members
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