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Improve user experience for unhandled reward types #38

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Ellypse opened this issue Jul 2, 2019 · 0 comments
Open

Improve user experience for unhandled reward types #38

Ellypse opened this issue Jul 2, 2019 · 0 comments
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@Ellypse
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Ellypse commented Jul 2, 2019

When a quests rewards something that is not handled by Storyline, currently it throws a lua error and the UI becomes unusable.

This situation could be improved by gracefully handling this case: display a message to the user in the rewards box that says this quest rewards are not handled by Storyline yet, and provide a button to open the default quest frame for this quest.

@Ellypse Ellypse self-assigned this Jul 2, 2019
@Ellypse Ellypse added this to the 4.0.0 milestone Nov 25, 2019
@Ellypse Ellypse removed this from the 4.0.0 milestone Nov 17, 2020
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