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The frame being (by default) in the center of the screen, we often cover the animation when the character level up. It could be interesting to render the animation in Storyline's frame itself, on the character, have them cheer even.
mabusgaming, comment #558
Posted Nov 24, 2016
Would love to see your character model "ding" with the level up animation if you're in the middle of the quest dialogue.
Going to use this for youtube, but then saw that most of the time when I leveled up it was in the middle of turning in quests and it blocks the character so you miss out on the whole ding animation for leveling up.
Obviously this is my fault, as I have it centered and covering my character, but it would be cool if you could somehow get the character model to do the ding animation in the storyline window if you dinged during quests.
The text was updated successfully, but these errors were encountered:
The frame being (by default) in the center of the screen, we often cover the animation when the character level up. It could be interesting to render the animation in Storyline's frame itself, on the character, have them cheer even.
The text was updated successfully, but these errors were encountered: