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Metal support #8

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yosun opened this issue Nov 10, 2017 · 5 comments
Open

Metal support #8

yosun opened this issue Nov 10, 2017 · 5 comments

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@yosun
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yosun commented Nov 10, 2017

Have you guys updated this to support Metal yet? OpenGL ES 2 was the old limit

@Akevlam
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Akevlam commented Nov 11, 2017

Hey, thanks for dropping by!

Not yet. We've discussed it and I believe it's safe to say it's the top priority in terms of a major update to iVidCapPro. If you know someone that's good with Metal and iOS development, or would like to be, send them this way for a worthwhile project! 8^)

@samavan
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samavan commented Dec 13, 2017

screen shot 2017-12-13 at 16 54 13

Yeah got the same issue as well building wtih default Build Settings from 2017.2.0f3.

I confirm it works if only with OpenGL ES 2.

@PHou81
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PHou81 commented Jan 15, 2018

I was trying to use iVidCapPro to capture an AR application built with ARKit only to bang my head against this wall. ARKit will only run on Metal, iVidCapPro will not.

@mocomatics
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+1 for Metal Support

We're working on an ARKit App with illustrator Tartaruga Feliz.
https://twitter.com/neeeu_io/status/964100262855168001

I am currently looking for a way to record a part of the screen on iOS.

@RoyDaipayan
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Hello. Is there any update on this? I want to record my screen in an ARKit project.

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6 participants