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Yevhen edited this page Dec 4, 2018 · 8 revisions

Puppetry

It is framework for automated testing of Games written in Unity3d game engine

Components:

0. PuppetContracts

It's shared library with contracts that is used in Puppeteer and PuppetDriver solutions

1. Puppeteer:

It's client of Puppetry framework that should be used in Tests solution

2. UnityPlugin/Puppet

It's plugin for UnityEditor

3. PuppetDriver

It's a proxy system that connects our tests (Puppeteer) and the Game itself (UnityPlugin/Puppet)

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