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UDPsocket.h
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#if !defined(AFX_UDPSOCKET_H__7F93BD46_41BB_11D9_9953_00008C012785__INCLUDED_)
#define AFX_UDPSOCKET_H__7F93BD46_41BB_11D9_9953_00008C012785__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// UDPsocket.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// UDPsocket command target
class UDPsocket : public CAsyncSocket
{
// Attributes
public:
// Operations
public:
UDPsocket(CMUSHclientDoc * pDoc);
virtual ~UDPsocket();
CMUSHclientDoc * m_pDoc;
CString m_strScript;
CString m_strPluginID;
// Overrides
public:
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(UDPsocket)
//}}AFX_VIRTUAL
virtual void OnReceive (int nErrorCode);
// Generated message map functions
//{{AFX_MSG(UDPsocket)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
// Implementation
protected:
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_UDPSOCKET_H__7F93BD46_41BB_11D9_9953_00008C012785__INCLUDED_)