- Visual Studio 2013 with Update 3
- Visual Studio 2013 SDK (if you want to build the Visual Studio Package)
- FBX SDK 2015.1 VS2013, available from http://autodesk.com/fbx
- Clone Paradox with submodules:
git clone --recursive [email protected]:SiliconStudio/paradox.git <ParadoxDir>
- Set SiliconStudioParadoxDir environment variable to point to your
<ParadoxDir>
- Open
<ParadoxDir>\build\Paradox.sln
with Visual Studio 2013, and build. - Open
<ParadoxDir>\samples\ParadoxSamples.sln
and play with the samples. - Optionally, open and build
Paradox.Android.sln
,Paradox.iOS.sln
, etc...
Since the Editor depends on Telerik and is not currently included in the source release, you can still use the binaries from the Binary Release version.
You can still use the editor from the Binary Release.