- Description
- A university project that allows its user to create, save and load star systems.
- Numerical method for ordinary differential equations, Cauchy problem, star system simulation, graphics, file operations.
- Design
- Initial thoughts in UML -- in Star_Forge_Concept.pdf
- Changes:
- Rethought rough option, now rough and accurate methods are Runge–Kutta and Dormand-Prince methods respectively
- Load doesn't show information about the system
- Parameters of existing planets and stars are not shown
- There are no distinctions between stars and planets -- everything is considered a celestial body
- Limitations -- no more than ~320 objects in a system, for optimal performance no textures heavier than 1Mb
- Environment - Linux, g++
- Development
- Components (Interface)
- Responsibilities in UML (a work in progress)
- Development environment - c++11, SFML (audio, system, window, graphics libraries)
- No tests yet
- Integration
- Milestones
- 20.4.17 -- Added load, save and directory preview functions
- 21.4.17 -- Added Dormand-Prince method, expand
- 21.4.17 -- Optimized Phase_space structure
- 25.4.17 -- SDP created