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Implement tearing control protocol #473

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nixigaj opened this issue Oct 29, 2024 · 1 comment
Open

Implement tearing control protocol #473

nixigaj opened this issue Oct 29, 2024 · 1 comment

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@nixigaj
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nixigaj commented Oct 29, 2024

For those that want to create Wayland native games using winit with the option to disable V-sync, my guess is that the tearing protocol would need to be implemented here first. There isn't really a lot of documentation about it right now though.

@kchibisov
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I'm 99% sure it should be done in mesa/video driver directly. It could also be done in softbuffer directly if you want it for shm drawing.

So implementing it here is not really required.

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