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For those that want to create Wayland native games using winit with the option to disable V-sync, my guess is that the tearing protocol would need to be implemented here first. There isn't really a lot of documentation about it right now though.
The text was updated successfully, but these errors were encountered:
For those that want to create Wayland native games using winit with the option to disable V-sync, my guess is that the tearing protocol would need to be implemented here first. There isn't really a lot of documentation about it right now though.
The text was updated successfully, but these errors were encountered: