-
Notifications
You must be signed in to change notification settings - Fork 3
/
single-example.js
409 lines (360 loc) · 12.6 KB
/
single-example.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
const mineflayer = require('mineflayer')
const pathfinder = require('mineflayer-pathfinder').pathfinder
const Movements = require('mineflayer-pathfinder').Movements
const { GoalNear, GoalBlock, GoalXZ, GoalY, GoalInvert, GoalFollow } = require('mineflayer-pathfinder').goals
let mcData;
const bot = mineflayer.createBot({
host: process.argv[2],
port: parseInt(process.argv[3]),
username: process.argv[4] ? process.argv[4] : 'botfren',
password: process.argv[5]
});
bot.loadPlugin(pathfinder)
bot.once('spawn', () => {
mcData = require('minecraft-data')(bot.version)
const defaultMove = new Movements(bot, mcData);
bot.on("health", () => {
const hostiles = Object.values(bot.entities)
.filter(entity => entity.kind === 'Hostile mobs')
.sort((mobA, mobB) => {
return (mobA.position.distanceTo(bot.entity.position) - mobB.position.distanceTo(bot.entity.position));
});
if(hostiles.length > 0) {
const hostile = hostiles[0];
if(hostile.position.distanceTo(bot.entity.position) < 10) {
kill(defaultMove, [hostile], () => bot.chat("Sorted myself out"));
}
}
});
bot.on('chat', function(username, message) {
if (username === bot.username) return
const pass = "pal ";
if(!message.startsWith(pass)) {
return;
}
message = message.split(pass)[1];
const messageParts = message.split(' ');
const target = bot.players[username] ? bot.players[username].entity : null
switch(messageParts[0]){
case 'come':
goToTarget(target, defaultMove);
break;
case 'follow':
follow(target, defaultMove);
break;
case 'stop':
stop();
break;
case 'info':
info(messageParts);
break;
case 'hole':
hole(messageParts, defaultMove);
break;
case 'nearby':
bot.chat(nearbyBlocks().join(', '));
break;
case 'inventory':
sayItems(bot.inventory.items());
break;
case 'equip':
if(messageParts.length == 1) {
bot.chat("equip what?");
return;
}
equipByName(messageParts[1]);
break;
case 'drop':
if(messageParts.length < 3) {
bot.chat("drop how much of what?!");
return;
}
tossItem(messageParts[2], messageParts[1], username);
break;
case 'harvest':
if(messageParts.length == 1) {
bot.chat("Harvest how much of what!?");
return;
}
harvest(messageParts[2], defaultMove, parseInt(messageParts[1], 10));
break;
case 'collect':
collectDrops(defaultMove, null, 30, () => bot.chat("Everything's collected"));
break;
case 'hunt':
bot.chat("It's open season, yeehaw!");
hunt(defaultMove, parseInt(messageParts[1], 30));
break;
default:
bot.chat('I don\'t understand');
return;
}
bot.chat("okeydoke fren");
bot.on('error', console.log);
});
});
function hunt(movement, amount, maxDist = 30) {
const mobs = Object.values(bot.entities)
.filter(entity => entity.kind === 'Passive mobs')
.filter(mob => !['squid', 'horse', 'salmon', 'wolf'].includes(mob.name))
.filter(mob => mob.position.distanceTo(bot.entity.position) < maxDist)
.sort((mobA, mobB) => {
return (mobA.position.distanceTo(bot.entity.position) - mobB.position.distanceTo(bot.entity.position));
}).slice(0, amount);
kill(movement, mobs, () => {
bot.chat(`Finished hunting`);
});
}
function kill(movement, mobs, cb) {
if(mobs.length == 0) return cb();
const tool = bestTool({material: 'flesh'});
if(tool) {
bot.equip(tool, 'hand');
}
const mob = mobs.shift();
bot.lookAt(mob.position);
follow(mob, movement);
const attackLoop = () => {
if(mob.isValid) {
bot.attack(mob);
setTimeout(attackLoop, 100);
} else {
collectDrops(movement, null, 10, () => {
setImmediate(kill.bind(this, movement, mobs, cb));
});
}
}
bot.chat("Stalking a " + mob.name);
attackLoop();
}
function collectDrops(movement, drops, maxDist, cb) {
if(!drops) drops = Object.values(bot.entities)
.filter(entity => entity.kind === 'Drops')
.filter(drop => drop.position.distanceTo(bot.entity.position) < maxDist)
.sort((dropA, dropB) => {
return (dropA.position.distanceTo(bot.entity.position) - dropB.position.distanceTo(bot.entity.position));
});
if(drops.length == 0) {
cb();
return;
}
goToTarget(drops.shift(), movement, 0, () => {
setImmediate(collectDrops.bind(this, movement, drops, maxDist, cb));
});
}
function harvest(blockName, movement, amount) {
if(amount <= 0) return bot.chat(`I collected all the ${blockName} you asked for`);
const lookupBlock = mcData.blocksByName[blockName];
if(!lookupBlock) return bot.chat(`What's a ${blockName}?`);
const id = lookupBlock.id;
let block = bot.findBlock({
matching: id,
point: bot.entity.position,
maxDistance: 30
});
if(!block) {
bot.chat(`Can't see any more ${blockName} nearby`);
return;
} else {
bot.lookAt(block.position);
goToTarget(block, movement, 2, () => {
digBlockAt(block.position, () => {
collectDrops(movement, null, 5, () => {
harvest(blockName, movement, --amount);
});
});
});
}
}
function itemByName (name) {
return bot.inventory.items().filter(item => item.name === name)[0];
}
function tossItem (name, amount, toPerson) {
bot.lookAt(bot.players[toPerson].entity.position, false, () => {
amount = parseInt(amount, 10);
const item = itemByName(name);
if (!item) {
bot.chat(`I have no ${name}`);
} else if (amount) {
bot.toss(item.type, null, amount, checkIfTossed);
} else {
bot.tossStack(item, checkIfTossed);
}
function checkIfTossed (err) {
if (err) {
bot.chat(`might be a few short of what you wanted`);
} else {
bot.chat(`dropped the ${name}`);
}
}
});
}
function nearbyBlocks(maxDist = 30) {
bot.chat('One sec, just counting blocks...');
let nearbyBlocks = {};
for(let y = maxDist * -1; y <= maxDist; y++) {
for(let x = maxDist * -1; x <= maxDist; x++) {
for(let z = maxDist * -1; z <= maxDist; z++) {
let block = bot.blockAt(bot.entity.position.offset(x, y, z));
if(bot.blockAt(block.position.offset(0, 1, 0)).name != 'air') continue;
if(block.name == 'air' || block.name == 'cave_air') continue;
nearbyBlocks[block.name] = nearbyBlocks[block.name] ? nearbyBlocks[block.name] + 1 : 1;
}
}
}
let names = Object.keys(nearbyBlocks);
let amounts = Object.values(nearbyBlocks);
return names.map((name, index) => {
return {name, amount: amounts[index]}
}).sort((x,y) => y.amount - x.amount).map(x => `${x.name}x${x.amount}`);
}
function itemByNameIndex() {
let itemsByName
if (bot.supportFeature('itemsAreNotBlocks')) {
itemsByName = 'itemsByName'
} else if (bot.supportFeature('itemsAreAlsoBlocks')) {
itemsByName = 'blocksByName'
}
return itemsByName;
}
function equipByName (name, output = true) {
const item = mcData[itemByNameIndex()][name];
if(!item) return bot.chat(`Equip a ${name}? What do you mean?`);
bot.equip(item.id, 'hand', (err) => {
if (err) {
if(output) bot.chat(`unable to equip ${name}, ${err.message}`);
return false;
} else {
if(output) bot.chat(`ok, got ${name}`);
return true;
}
});
}
function sayItems (items) {
const output = items.map(itemToString).join(', ')
if (output) {
bot.chat(output)
} else {
bot.chat('nothing')
}
}
function itemToString (item) {
if (item) {
return `${item.name} x ${item.count}`
} else {
return '(nothing)'
}
}
function hole(messageParts, defaultMove) {
if(messageParts.length < 2) {
bot.chat("How big though?");
return;
}
// width, length, depth
const size = messageParts[1].split('x');
bot.chat(size[0] + " along x, " + size[1] + " along z and " + size[2] + " deep - got it!");
let offsets = {
x: Math.floor(Number(size[0])/2),
z: Math.floor(Number(size[1])/2),
y: Math.floor(Number(size[2]))
}
const positions = [];
for(let yO = 0; yO >= offsets.y * -1; yO--) {
for(let xO = offsets.x * -1; xO <= offsets.x; xO++) {
for(let zO = offsets.z * -1; zO <= offsets.z; zO++) {
positions.push(bot.entity.position.offset(xO, yO, zO));
}
}
}
digBlocksInOrder(positions, () => bot.chat("Finished my hole :)"), defaultMove);
}
function digBlocksInOrder(positions, onComplete, defaultMove) {
if(positions == null || positions == undefined || positions.length == 0) return onComplete ? onComplete() : null;
const nextPosition = positions.shift();
goToTarget({position: nextPosition}, defaultMove, 5, () => {
digBlockAt(nextPosition, digBlocksInOrder.bind(this, positions, onComplete, defaultMove));
});
}
function bestTool(block) {
let tool = bot.pathfinder.bestHarvestTool(block);
if(tool) return tool;
if(block.name == 'air') return;
const materials = ['wooden', 'stone', 'gold', 'iron', 'diamond'];
switch(block.material) {
case 'dirt':
return bestToolOfTypeInInv("shovel", materials);
case 'wood':
return bestToolOfTypeInInv("axe", materials);
case 'flesh':
case 'plant':
return bestToolOfTypeInInv("sword", materials);
case 'rock':
return bestToolOfTypeInInv("pickaxe", materials);
case undefined:
break;
default:
bot.chat("What's this material > " + block.material);
break;
}
return null;
}
function bestToolOfTypeInInv(toolname, materials) {
const tools = materials.map(x => x + '_' + toolname);
for(let i = tools.length - 1; i >= 0; i--) {
const tool = tools[i];
let matches = bot.inventory.items().filter(item => item.name === tool);
if(matches.length > 0) return matches[0];
}
return null;
}
function digBlockAt(position, onComplete) {
var target = bot.blockAt(position);
bot.lookAt(target.position);
const tool = bestTool(target);
bot.equip(tool, 'hand', () => {
if (target && bot.canDigBlock(target) && target.name != 'air') {
bot.dig(target, onComplete)
} else {
if(onComplete) onComplete();
}
});
}
function info(messageParts) {
const playerName = messageParts[1];
bot.chat("Info about " + playerName);
const player = bot.players[playerName];
let info = null;
if(player) {
info = "Pos: " + player.entity.position + "\r\n";
info += "Vel: " + player.entity.velocity;
} else {
info = 'No-one is called ' + playerName;
}
bot.chat(info);
}
function stop() {
bot.pathfinder.setGoal(null);
}
function follow(target, movement) {
bot.pathfinder.setMovements(movement);
bot.pathfinder.setGoal(new GoalFollow(target, 3), true);
}
function goToTarget(target, movement, dist = 0, cb) {
if (!target) {
bot.chat('I can\'t see there!');
cb();
return;
}
const p = target.position;
bot.pathfinder.setMovements(movement);
const goal = new GoalNear(p.x, p.y, p.z, dist);
bot.pathfinder.setGoal(goal);
const callbackCheck = () => {
if(goal.isEnd(bot.entity.position.floored())) {
cb();
} else {
setTimeout(callbackCheck.bind(this), 1000);
}
};
if(cb) callbackCheck();
}