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GameAssistTool.pro
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QT += quick \
core \
widgets \
CONFIG += c++11
CONFIG += debug_and_release
RC_ICONS = jeejeeicon.ico
# You can make your code fail to compile if it uses deprecated APIs.
# In order to do so, uncomment the following line.
#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
SOURCES += \
src/colorimageprovider.cpp \
src/covershowwindow.cpp \
src/covertransparentwindow.cpp \
src/gameapplicationenginewrapper.cpp \
src/gamescriptclipboard.cpp \
src/gamescriptimageprocessor.cpp \
src/gamescriptruninstance.cpp \
src/gamescriptruninstancetimeprofiler.cpp \
src/gamescriptrunningtask.cpp \
src/globalsettingsprofile.cpp \
src/main.cpp
RESOURCES += qml.qrc \
font.qrc \
js.qrc
INCLUDEPATH += $$PWD/../opencv/opencv/build/include
INCLUDEPATH += $$PWD/../opencv/opencv/build/include/opencv2
INCLUDEPATH += $$PWD/../opencv/opencv/build/install/include
INCLUDEPATH += $$PWD/../opencv/opencv/build/install/include/opencv2
# Additional import path used to resolve QML modules in Qt Creator's code model
QML_IMPORT_PATH =
# Additional import path used to resolve QML modules just for Qt Quick Designer
QML_DESIGNER_IMPORT_PATH =
# Default rules for deployment.
qnx: target.path = /tmp/$${TARGET}/bin
else: unix:!android: target.path = /opt/$${TARGET}/bin
!isEmpty(target.path): INSTALLS += target
win32 {
LIBS+= -luser32
}
HEADERS += \
src/colorimageprovider.h \
src/covershowwindow.h \
src/covertransparentwindow.h \
src/gameapplicationenginewrapper.h \
src/gamescriptclipboard.h \
src/gamescriptimageprocessor.h \
src/gamescriptruninstance.h \
src/gamescriptruninstancetimeprofiler.h \
src/gamescriptrunningtask.h \
src/globalsettingsprofile.h \
src/toolheader.h
win32:CONFIG(release, debug|release): LIBS += -L$$PWD/../opencv/opencv/build/x64/vc16/lib/ -lopencv_world470
else:win32:CONFIG(debug, debug|release): LIBS += -L$$PWD/../opencv/opencv/build/x64/vc16/lib/ -lopencv_world470d
INCLUDEPATH += $$PWD/../opencv/opencv/build/x64/vc16
DEPENDPATH += $$PWD/../opencv/opencv/build/x64/vc16
win32-g++:CONFIG(release, debug|release): PRE_TARGETDEPS += $$PWD/../opencv/opencv/build/x64/vc16/lib/libopencv_world470.a
else:win32-g++:CONFIG(debug, debug|release): PRE_TARGETDEPS += $$PWD/../opencv/opencv/build/x64/vc16/lib/libopencv_world470d.a
else:win32:!win32-g++:CONFIG(release, debug|release): PRE_TARGETDEPS += $$PWD/../opencv/opencv/build/x64/vc16/lib/opencv_world470.lib
else:win32:!win32-g++:CONFIG(debug, debug|release): PRE_TARGETDEPS += $$PWD/../opencv/opencv/build/x64/vc16/lib/opencv_world470d.lib
win32:CONFIG(release, debug|release): LIBS += -L$$PWD/../opencv/opencv/build/install/x64/vc16/lib/ -lopencv_xfeatures2d470
else:win32:CONFIG(debug, debug|release): LIBS += -L$$PWD/../opencv/opencv/build/install/x64/vc16/lib/ -lopencv_xfeatures2d470d
INCLUDEPATH += $$PWD/../opencv/opencv/build/install/x64/vc16
DEPENDPATH += $$PWD/../opencv/opencv/build/install/x64/vc16
win32-g++:CONFIG(release, debug|release): PRE_TARGETDEPS += $$PWD/../opencv/opencv/build/install/x64/vc16/lib/libopencv_xfeatures2d470.a
else:win32-g++:CONFIG(debug, debug|release): PRE_TARGETDEPS += $$PWD/../opencv/opencv/build/install/x64/vc16/lib/libopencv_xfeatures2d470d.a
else:win32:!win32-g++:CONFIG(release, debug|release): PRE_TARGETDEPS += $$PWD/../opencv/opencv/build/install/x64/vc16/lib/opencv_xfeatures2d470.lib
else:win32:!win32-g++:CONFIG(debug, debug|release): PRE_TARGETDEPS += $$PWD/../opencv/opencv/build/install/x64/vc16/lib/opencv_xfeatures2d470d.lib