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s4a.js is a client-side Javascript library for rapid spatial application development based on the SDI4Apps OpenAPI GIS server platform

It extends OpenLayers, d3.js and a few other leading Javascript libraries - and provides users with the parts they need to put spatial functionality into their HTML5 applications

This library is intended for the users who would like to get maps into their applications without the workload of running a server, installing and maintaining software and learning the professional concepts of GIS.

Status

  • The first (1.0) version of the library was released on the 31st of March 2016
  • The seconc (2.0) version of the library was released on the 20th of March 2017
  • The library is under still under active development and we advise users to check out the develop branch for the latest features
  • New releases with incremental functionality are frequent at this stage

Installation

The library may be installed using Bower

bower install s4a-js [press enter]

It may also be cloned from this Git repository and built locally using Node Package Manager. Once downloaded, open a command line utility and navigate to the root folder of the repository.

npm install [press enter]
grunt [press enter]

Documentation

Once the library has been installed locally and grunt has been run, the documentation will be available in a sub-folder called 'docs'. Here you can browse the class references and see how to use the libraries.

Demos

A couple of demonstrations on how the library may be used can be seen at the home page of the template client offered by the SDI4Apps project, namely HSLayers NG.

Click here to go to the HSLayers NG examples section

Funding

The development of s4a.js is part-funded by the European Commission through the SDI4Apps project 2015-2017.