diff --git a/material_maker/windows/add_node_popup/add_node_popup.tscn b/material_maker/windows/add_node_popup/add_node_popup.tscn index 82ef4127b..46fccf119 100644 --- a/material_maker/windows/add_node_popup/add_node_popup.tscn +++ b/material_maker/windows/add_node_popup/add_node_popup.tscn @@ -1,8 +1,7 @@ -[gd_scene load_steps=15 format=3 uid="uid://clw8sb0p8webl"] +[gd_scene load_steps=18 format=3 uid="uid://clw8sb0p8webl"] [ext_resource type="Script" path="res://material_maker/windows/add_node_popup/add_node_popup.gd" id="1"] [ext_resource type="PackedScene" uid="uid://cjcxjmoki7j0n" path="res://material_maker/windows/add_node_popup/quick_button.tscn" id="2"] -[ext_resource type="Texture2D" uid="uid://d2aeyi0d5c0rw" path="res://splash_screen/rodz_labs_logo.png" id="3"] [sub_resource type="Shader" id="11"] code = "shader_type canvas_item; @@ -19,47 +18,55 @@ void fragment() { COLOR = vec4(vec3(1.0), brightness)*color; }" +[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_buqpn"] + [sub_resource type="ShaderMaterial" id="ShaderMaterial_88qrb"] resource_local_to_scene = true shader = SubResource("11") shader_parameter/disabled = false shader_parameter/brightness = 0.8 -shader_parameter/tex = ExtResource("3") +shader_parameter/tex = SubResource("PlaceholderTexture2D_buqpn") + +[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_jt68i"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_wwply"] resource_local_to_scene = true shader = SubResource("11") shader_parameter/disabled = false shader_parameter/brightness = 0.8 -shader_parameter/tex = ExtResource("3") +shader_parameter/tex = SubResource("PlaceholderTexture2D_jt68i") + +[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_nfnnr"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_h5yl4"] resource_local_to_scene = true shader = SubResource("11") shader_parameter/disabled = false shader_parameter/brightness = 0.8 -shader_parameter/tex = ExtResource("3") +shader_parameter/tex = SubResource("PlaceholderTexture2D_nfnnr") + +[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_gqmjk"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_xysbp"] resource_local_to_scene = true shader = SubResource("11") shader_parameter/disabled = false shader_parameter/brightness = 0.8 -shader_parameter/tex = ExtResource("3") +shader_parameter/tex = SubResource("PlaceholderTexture2D_gqmjk") [sub_resource type="ShaderMaterial" id="ShaderMaterial_2fcwt"] resource_local_to_scene = true shader = SubResource("11") shader_parameter/disabled = false shader_parameter/brightness = 0.8 -shader_parameter/tex = ExtResource("3") +shader_parameter/tex = SubResource("PlaceholderTexture2D_buqpn") [sub_resource type="ShaderMaterial" id="ShaderMaterial_l7flh"] resource_local_to_scene = true shader = SubResource("11") shader_parameter/disabled = false shader_parameter/brightness = 0.8 -shader_parameter/tex = ExtResource("3") +shader_parameter/tex = SubResource("PlaceholderTexture2D_buqpn") [sub_resource type="Shader" id="19"] code = "shader_type canvas_item; @@ -81,21 +88,21 @@ resource_local_to_scene = true shader = SubResource("19") shader_parameter/disabled = false shader_parameter/brightness = 0.8 -shader_parameter/tex = ExtResource("3") +shader_parameter/tex = SubResource("PlaceholderTexture2D_buqpn") [sub_resource type="ShaderMaterial" id="ShaderMaterial_irmk8"] resource_local_to_scene = true shader = SubResource("11") shader_parameter/disabled = false shader_parameter/brightness = 0.8 -shader_parameter/tex = ExtResource("3") +shader_parameter/tex = SubResource("PlaceholderTexture2D_buqpn") [sub_resource type="ShaderMaterial" id="ShaderMaterial_nyf2o"] resource_local_to_scene = true shader = SubResource("11") shader_parameter/disabled = false shader_parameter/brightness = 0.8 -shader_parameter/tex = ExtResource("3") +shader_parameter/tex = SubResource("PlaceholderTexture2D_buqpn") [node name="AddNodePopup" type="Popup"] transparent_bg = true diff --git a/material_maker/windows/add_node_popup/quick_button.tscn b/material_maker/windows/add_node_popup/quick_button.tscn index fa805678f..b2bffb0bf 100644 --- a/material_maker/windows/add_node_popup/quick_button.tscn +++ b/material_maker/windows/add_node_popup/quick_button.tscn @@ -1,7 +1,6 @@ [gd_scene load_steps=5 format=3 uid="uid://cjcxjmoki7j0n"] [ext_resource type="Script" path="res://material_maker/windows/add_node_popup/quick_button.gd" id="1"] -[ext_resource type="Texture2D" uid="uid://d2aeyi0d5c0rw" path="res://splash_screen/rodz_labs_logo.png" id="2"] [sub_resource type="Shader" id="11"] code = "shader_type canvas_item; @@ -18,12 +17,14 @@ void fragment() { COLOR = vec4(vec3(1.0), brightness)*color; }" +[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_4pf3v"] + [sub_resource type="ShaderMaterial" id="12"] resource_local_to_scene = true shader = SubResource("11") shader_parameter/disabled = false shader_parameter/brightness = 0.8 -shader_parameter/tex = ExtResource("2") +shader_parameter/tex = SubResource("PlaceholderTexture2D_4pf3v") [node name="QuickButton" type="ColorRect"] material = SubResource("12")