You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
sometimes when exiting the editor I was position on top of another droid which caused the 001 to be killed
WARNING: Could not play sound-sample: Collision_Sound_0.wav Error: No free channels available
This usually just means that too many samples where played at the same time
WARNING: Could not play sound-sample: Collision_Sound_0.wav Error: No free channels available
This usually just means that too many samples where played at the same time
WARNING: Could not play sound-sample: Collision_Sound_0.wav Error: No free channels available
This usually just means that too many samples where played at the same time
WARNING: Could not play sound-sample: Collision_Sound_0.wav Error: No free channels available
This usually just means that too many samples where played at the same time
WARNING: Could not play sound-sample: Collision_Sound_0.wav Error: No free channels available
This usually just means that too many samples where played at the same time
WARNING: Could not play sound-sample: Collision_Sound_0.wav Error: No free channels available
This usually just means that too many samples where played at the same time
WARNING: Could not play sound-sample: Collision_Sound_0.wav Error: No free channels available
This usually just means that too many samples where played at the same time
WARNING: Could not play sound-sample: Collision_Sound_0.wav Error: No free channels available
This usually just means that too many samples where played at the same time
WARNING: Could not play sound-sample: Collision_Sound_0.wav Error: No free channels available
This usually just means that too many samples where played at the same time
WARNING: Could not play sound-sample: Collision_Sound_0.wav Error: No free channels available
This usually just means that too many samples where played at the same time
WARNING: Could not play sound-sample: Collision_Sound_0.wav Error: No free channels available
This usually just means that too many samples where played at the same time
WARNING: Could not play sound-sample: Collision_Sound_0.wav Error: No free channels available
This usually just means that too many samples where played at the same time
WARNING: Could not play sound-sample: Collision_Sound_0.wav Error: No free channels available
This usually just means that too many samples where played at the same time
WARNING: Could not play sound-sample: Collision_Sound_0.wav Error: No free channels available
This usually just means that too many samples where played at the same time
WARNING: Could not play sound-sample: Collision_Sound_0.wav Error: No free channels available
This usually just means that too many samples where played at the same time
WARNING: Could not play sound-sample: InfluExplosion.wav Error: No free channels available
This usually just means that too many samples where played at the same time
WARNING: Could not play sound-sample: GotIntoBlast_Sound_0.wav Error: No free channels available
This usually just means that too many samples where played at the same time
this also caused a memleak when exiting the game
Direct leak of 127744 byte(s) in 16 object(s) allocated from:
#0 0x31326a in __interceptor_calloc /home/matthias/LLVM/LLVM6/stage_2/llvm/projects/compiler-rt/lib/asan/asan_malloc_linux.cc:97:3
#1 0x3a86b1 in MyMalloc /tmp/FreedroidClassic/src/misc.c:1086:15
#2 0x391a90 in LevelToStruct /tmp/FreedroidClassic/src/map.c:558:23
#3 0x3916d9 in LoadShip /tmp/FreedroidClassic/src/map.c:287:30
#4 0x378133 in InitNewMission /tmp/FreedroidClassic/src/init.c:689:8
#5 0x38d622 in main /tmp/FreedroidClassic/src/main.c:86:7
#6 0x7f7dc27a1222 in __libc_start_main (/usr/lib/libc.so.6+0x24222)
The text was updated successfully, but these errors were encountered:
ReinhardPrix
changed the title
memleak: spawning and dying on top of droid exiting editor
editor: memleak - spawning and dying on top of droid exiting editor
Feb 22, 2020
sometimes when exiting the editor I was position on top of another droid which caused the 001 to be killed
this also caused a memleak when exiting the game
The text was updated successfully, but these errors were encountered: