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Svg.XML
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Svg.XML
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<?xml version="1.0"?>
<doc>
<assembly>
<name>Svg</name>
</assembly>
<members>
<member name="T:Svg.SvgImage">
<summary>
Represents and SVG image
</summary>
</member>
<member name="M:Svg.SvgImage.#ctor">
<summary>
Initializes a new instance of the <see cref="T:Svg.SvgImage"/> class.
</summary>
</member>
<member name="P:Svg.SvgImage.Location">
<summary>
Gets an <see cref="T:Svg.SvgPoint"/> representing the top left point of the rectangle.
</summary>
</member>
<member name="P:Svg.SvgImage.AspectRatio">
<summary>
Gets or sets the aspect of the viewport.
</summary>
<value></value>
</member>
<member name="P:Svg.SvgImage.Bounds">
<summary>
Gets the bounds of the element.
</summary>
<value>The bounds.</value>
</member>
<member name="M:Svg.SvgImage.Path(Svg.ISvgRenderer)">
<summary>
Gets the <see cref="T:System.Drawing.Drawing2D.GraphicsPath"/> for this element.
</summary>
</member>
<member name="M:Svg.SvgImage.Render(Svg.ISvgRenderer)">
<summary>
Renders the <see cref="T:Svg.SvgElement"/> and contents to the specified <see cref="T:System.Drawing.Graphics"/> object.
</summary>
</member>
<member name="T:Svg.SvgVisualElement">
<summary>
The class that all SVG elements should derive from when they are to be rendered.
</summary>
</member>
<member name="M:Svg.SvgVisualElement.Path(Svg.ISvgRenderer)">
<summary>
Gets the <see cref="T:System.Drawing.Drawing2D.GraphicsPath"/> for this element.
</summary>
</member>
<member name="P:Svg.SvgVisualElement.Bounds">
<summary>
Gets the bounds of the element.
</summary>
<value>The bounds.</value>
</member>
<member name="P:Svg.SvgVisualElement.Clip">
<summary>
Gets the associated <see cref="T:Svg.SvgClipPath"/> if one has been specified.
</summary>
</member>
<member name="P:Svg.SvgVisualElement.ClipPath">
<summary>
Gets the associated <see cref="T:Svg.SvgClipPath"/> if one has been specified.
</summary>
</member>
<member name="P:Svg.SvgVisualElement.ClipRule">
<summary>
Gets or sets the algorithm which is to be used to determine the clipping region.
</summary>
</member>
<member name="P:Svg.SvgVisualElement.Filter">
<summary>
Gets the associated <see cref="T:Svg.SvgClipPath"/> if one has been specified.
</summary>
</member>
<member name="P:Svg.SvgVisualElement.RequiresSmoothRendering">
<summary>
Gets or sets a value to determine if anti-aliasing should occur when the element is being rendered.
</summary>
</member>
<member name="M:Svg.SvgVisualElement.#ctor">
<summary>
Initializes a new instance of the <see cref="!:SvgGraphicsElement"/> class.
</summary>
</member>
<member name="M:Svg.SvgVisualElement.Render(Svg.ISvgRenderer)">
<summary>
Renders the <see cref="T:Svg.SvgElement"/> and contents to the specified <see cref="T:System.Drawing.Graphics"/> object.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> object to render to.</param>
</member>
<member name="M:Svg.SvgVisualElement.RenderFill(Svg.ISvgRenderer)">
<summary>
Renders the fill of the <see cref="T:Svg.SvgVisualElement"/> to the specified <see cref="T:Svg.ISvgRenderer"/>
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> object to render to.</param>
</member>
<member name="M:Svg.SvgVisualElement.RenderStroke(Svg.ISvgRenderer)">
<summary>
Renders the stroke of the <see cref="T:Svg.SvgVisualElement"/> to the specified <see cref="T:Svg.ISvgRenderer"/>
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> object to render to.</param>
</member>
<member name="M:Svg.SvgVisualElement.SetClip(Svg.ISvgRenderer)">
<summary>
Sets the clipping region of the specified <see cref="T:Svg.ISvgRenderer"/>.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> to have its clipping region set.</param>
</member>
<member name="M:Svg.SvgVisualElement.ResetClip(Svg.ISvgRenderer)">
<summary>
Resets the clipping region of the specified <see cref="T:Svg.ISvgRenderer"/> back to where it was before the <see cref="M:Svg.SvgVisualElement.SetClip(Svg.ISvgRenderer)"/> method was called.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> to have its clipping region reset.</param>
</member>
<member name="M:Svg.SvgVisualElement.Svg#ISvgClipable#SetClip(Svg.ISvgRenderer)">
<summary>
Sets the clipping region of the specified <see cref="T:Svg.ISvgRenderer"/>.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> to have its clipping region set.</param>
</member>
<member name="M:Svg.SvgVisualElement.Svg#ISvgClipable#ResetClip(Svg.ISvgRenderer)">
<summary>
Resets the clipping region of the specified <see cref="T:Svg.ISvgRenderer"/> back to where it was before the <see cref="M:Svg.SvgVisualElement.SetClip(Svg.ISvgRenderer)"/> method was called.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> to have its clipping region reset.</param>
</member>
<member name="P:Svg.SvgVisualElement.Visible">
<summary>
Gets or sets a value to determine whether the element will be rendered.
</summary>
</member>
<member name="P:Svg.SvgVisualElement.Display">
<summary>
Gets or sets a value to determine whether the element will be rendered.
Needed to support SVG attribute display="none"
</summary>
</member>
<member name="P:Svg.SvgVisualElement.EnableBackground">
<summary>
Gets or sets the fill <see cref="T:Svg.SvgPaintServer"/> of this element.
</summary>
</member>
<member name="T:Svg.SvgCircle">
<summary>
An SVG element to render circles to the document.
</summary>
</member>
<member name="P:Svg.SvgCircle.Center">
<summary>
Gets the center point of the circle.
</summary>
<value>The center.</value>
</member>
<member name="P:Svg.SvgCircle.Bounds">
<summary>
Gets the bounds of the circle.
</summary>
<value>The rectangular bounds of the circle.</value>
</member>
<member name="M:Svg.SvgCircle.Path(Svg.ISvgRenderer)">
<summary>
Gets the <see cref="T:System.Drawing.Drawing2D.GraphicsPath"/> representing this element.
</summary>
</member>
<member name="M:Svg.SvgCircle.Render(Svg.ISvgRenderer)">
<summary>
Renders the circle to the specified <see cref="T:System.Drawing.Graphics"/> object.
</summary>
<param name="graphics">The graphics object.</param>
</member>
<member name="M:Svg.SvgCircle.#ctor">
<summary>
Initializes a new instance of the <see cref="T:Svg.SvgCircle"/> class.
</summary>
</member>
<member name="T:Svg.SvgEllipse">
<summary>
Represents and SVG ellipse element.
</summary>
</member>
<member name="P:Svg.SvgEllipse.Bounds">
<summary>
Gets the bounds of the element.
</summary>
<value>The bounds.</value>
</member>
<member name="M:Svg.SvgEllipse.Path(Svg.ISvgRenderer)">
<summary>
Gets the <see cref="T:System.Drawing.Drawing2D.GraphicsPath"/> for this element.
</summary>
<value></value>
</member>
<member name="M:Svg.SvgEllipse.Render(Svg.ISvgRenderer)">
<summary>
Renders the <see cref="T:Svg.SvgElement"/> and contents to the specified <see cref="T:System.Drawing.Graphics"/> object.
</summary>
<param name="graphics">The <see cref="T:System.Drawing.Graphics"/> object to render to.</param>
</member>
<member name="M:Svg.SvgEllipse.#ctor">
<summary>
Initializes a new instance of the <see cref="T:Svg.SvgEllipse"/> class.
</summary>
</member>
<member name="T:Svg.SvgLine">
<summary>
Represents and SVG line element.
</summary>
</member>
<member name="P:Svg.SvgLine.MarkerEnd">
<summary>
Gets or sets the marker (end cap) of the path.
</summary>
</member>
<member name="P:Svg.SvgLine.MarkerMid">
<summary>
Gets or sets the marker (start cap) of the path.
</summary>
</member>
<member name="P:Svg.SvgLine.MarkerStart">
<summary>
Gets or sets the marker (start cap) of the path.
</summary>
</member>
<member name="M:Svg.SvgLine.RenderStroke(Svg.ISvgRenderer)">
<summary>
Renders the stroke of the <see cref="T:Svg.SvgVisualElement"/> to the specified <see cref="T:Svg.ISvgRenderer"/>
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> object to render to.</param>
</member>
<member name="T:Svg.SvgPolygon">
<summary>
SvgPolygon defines a closed shape consisting of a set of connected straight line segments.
</summary>
</member>
<member name="P:Svg.SvgPolygon.Points">
<summary>
The points that make up the SvgPolygon
</summary>
</member>
<member name="P:Svg.SvgPolygon.MarkerEnd">
<summary>
Gets or sets the marker (end cap) of the path.
</summary>
</member>
<member name="P:Svg.SvgPolygon.MarkerMid">
<summary>
Gets or sets the marker (start cap) of the path.
</summary>
</member>
<member name="P:Svg.SvgPolygon.MarkerStart">
<summary>
Gets or sets the marker (start cap) of the path.
</summary>
</member>
<member name="M:Svg.SvgPolygon.RenderStroke(Svg.ISvgRenderer)">
<summary>
Renders the stroke of the <see cref="T:Svg.SvgVisualElement"/> to the specified <see cref="T:Svg.ISvgRenderer"/>
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> object to render to.</param>
</member>
<member name="T:Svg.SvgPolyline">
<summary>
SvgPolyline defines a set of connected straight line segments. Typically, <see cref="T:Svg.SvgPolyline"/> defines open shapes.
</summary>
</member>
<member name="P:Svg.SvgPolyline.MarkerEnd">
<summary>
Gets or sets the marker (end cap) of the path.
</summary>
</member>
<member name="P:Svg.SvgPolyline.MarkerMid">
<summary>
Gets or sets the marker (start cap) of the path.
</summary>
</member>
<member name="P:Svg.SvgPolyline.MarkerStart">
<summary>
Gets or sets the marker (start cap) of the path.
</summary>
</member>
<member name="M:Svg.SvgPolyline.RenderStroke(Svg.ISvgRenderer)">
<summary>
Renders the stroke of the <see cref="T:Svg.SvgVisualElement"/> to the specified <see cref="T:Svg.ISvgRenderer"/>
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> object to render to.</param>
</member>
<member name="T:Svg.ISvgClipable">
<summary>
Defines the methods and properties that an <see cref="T:Svg.SvgElement"/> must implement to support clipping.
</summary>
</member>
<member name="P:Svg.ISvgClipable.ClipPath">
<summary>
Gets or sets the ID of the associated <see cref="T:Svg.SvgClipPath"/> if one has been specified.
</summary>
</member>
<member name="P:Svg.ISvgClipable.ClipRule">
<summary>
Specifies the rule used to define the clipping region when the element is within a <see cref="T:Svg.SvgClipPath"/>.
</summary>
</member>
<member name="M:Svg.ISvgClipable.SetClip(Svg.ISvgRenderer)">
<summary>
Sets the clipping region of the specified <see cref="T:Svg.ISvgRenderer"/>.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> to have its clipping region set.</param>
</member>
<member name="M:Svg.ISvgClipable.ResetClip(Svg.ISvgRenderer)">
<summary>
Resets the clipping region of the specified <see cref="T:Svg.ISvgRenderer"/> back to where it was before the <see cref="M:Svg.ISvgClipable.SetClip(Svg.ISvgRenderer)"/> method was called.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> to have its clipping region reset.</param>
</member>
<member name="T:Svg.SvgClipRule">
<summary>
Indicates the algorithm which is to be used to determine the clipping region.
</summary>
<remarks>
<para>This rule determines the "insideness" of a point on the canvas by drawing a ray from
that point to infinity in any direction and then examining the places where a segment of the
shape crosses the ray.</para>
</remarks>
</member>
<member name="F:Svg.SvgClipRule.NonZero">
<summary>
This rule determines the "insideness" of a point on the canvas by drawing a ray from that point to infinity in any direction and then examining the places where a segment of the shape crosses the ray. Starting with a count of zero, add one each time a path segment crosses the ray from left to right and subtract one each time a path segment crosses the ray from right to left. After counting the crossings, if the result is zero then the point is outside the path. Otherwise, it is inside.
</summary>
</member>
<member name="F:Svg.SvgClipRule.EvenOdd">
<summary>
This rule determines the "insideness" of a point on the canvas by drawing a ray from that point to infinity in any direction and counting the number of path segments from the given shape that the ray crosses. If this number is odd, the point is inside; if even, the point is outside.
</summary>
</member>
<member name="T:Svg.SvgClipPath">
<summary>
Defines a path that can be used by other <see cref="T:Svg.ISvgClipable"/> elements.
</summary>
</member>
<member name="P:Svg.SvgClipPath.ClipPathUnits">
<summary>
Specifies the coordinate system for the clipping path.
</summary>
</member>
<member name="M:Svg.SvgClipPath.#ctor">
<summary>
Initializes a new instance of the <see cref="T:Svg.SvgClipPath"/> class.
</summary>
</member>
<member name="M:Svg.SvgClipPath.GetClipRegion(Svg.SvgVisualElement)">
<summary>
Gets this <see cref="T:Svg.SvgClipPath"/>'s region to be used as a clipping region.
</summary>
<returns>A new <see cref="T:System.Drawing.Region"/> containing the <see cref="T:System.Drawing.Region"/> to be used for clipping.</returns>
</member>
<member name="M:Svg.SvgClipPath.CombinePaths(System.Drawing.Drawing2D.GraphicsPath,Svg.SvgElement)">
<summary>
</summary>
<param name="region"></param>
<param name="element"></param>
</member>
<member name="M:Svg.SvgClipPath.AddElement(Svg.SvgElement,System.Int32)">
<summary>
Called by the underlying <see cref="T:Svg.SvgElement"/> when an element has been added to the
<see cref="!:Children"/> collection.
</summary>
<param name="child">The <see cref="T:Svg.SvgElement"/> that has been added.</param>
<param name="index">An <see cref="T:System.Int32"/> representing the index where the element was added to the collection.</param>
</member>
<member name="M:Svg.SvgClipPath.RemoveElement(Svg.SvgElement)">
<summary>
Called by the underlying <see cref="T:Svg.SvgElement"/> when an element has been removed from the
<see cref="P:Svg.SvgElement.Children"/> collection.
</summary>
<param name="child">The <see cref="T:Svg.SvgElement"/> that has been removed.</param>
</member>
<member name="M:Svg.SvgClipPath.Render(Svg.ISvgRenderer)">
<summary>
Renders the <see cref="T:Svg.SvgElement"/> and contents to the specified <see cref="T:Svg.ISvgRenderer"/> object.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> object to render to.</param>
</member>
<member name="T:Svg.SvgPointCollection">
<summary>
Represents a list of <see cref="!:SvgUnits"/> used with the <see cref="T:Svg.SvgPolyline"/> and <see cref="T:Svg.SvgPolygon"/>.
</summary>
</member>
<member name="T:Svg.SvgPointCollectionConverter">
<summary>
A class to convert string into <see cref="T:Svg.SvgUnitCollection"/> instances.
</summary>
</member>
<member name="M:Svg.SvgPointCollectionConverter.ConvertFrom(System.ComponentModel.ITypeDescriptorContext,System.Globalization.CultureInfo,System.Object)">
<summary>
Converts the given object to the type of this converter, using the specified context and culture information.
</summary>
<param name="context">An <see cref="T:System.ComponentModel.ITypeDescriptorContext"/> that provides a format context.</param>
<param name="culture">The <see cref="T:System.Globalization.CultureInfo"/> to use as the current culture.</param>
<param name="value">The <see cref="T:System.Object"/> to convert.</param>
<returns>
An <see cref="T:System.Object"/> that represents the converted value.
</returns>
<exception cref="T:System.NotSupportedException">The conversion cannot be performed. </exception>
</member>
<member name="T:Svg.SvgTextDecoration">
<summary>This property describes decorations that are added to the text of an element. Conforming SVG Viewers are not required to support the blink value.</summary>
</member>
<member name="F:Svg.SvgTextDecoration.Inherit">
<summary>The value is inherited from the parent element.</summary>
</member>
<member name="F:Svg.SvgTextDecoration.None">
<summary>The text is not decorated</summary>
</member>
<member name="F:Svg.SvgTextDecoration.Underline">
<summary>The text is underlined.</summary>
</member>
<member name="F:Svg.SvgTextDecoration.Overline">
<summary>The text is overlined.</summary>
</member>
<member name="F:Svg.SvgTextDecoration.LineThrough">
<summary>The text is struck through.</summary>
</member>
<member name="F:Svg.SvgTextDecoration.Blink">
<summary>The text will blink.</summary>
</member>
<member name="T:Svg.SvgTextLengthAdjust">
<summary>Indicates the type of adjustments which the user agent shall make to make the rendered length of the text match the value specified on the ‘textLength’ attribute.</summary>
<remarks>
<para>The user agent is required to achieve correct start and end positions for the text strings, but the locations of intermediate glyphs are not predictable because user agents might employ advanced algorithms to stretch or compress text strings in order to balance correct start and end positioning with optimal typography.</para>
<para>Note that, for a text string that contains n characters, the adjustments to the advance values often occur only for n−1 characters (see description of attribute ‘textLength’), whereas stretching or compressing of the glyphs will be applied to all n characters.</para>
</remarks>
</member>
<member name="F:Svg.SvgTextLengthAdjust.Spacing">
<summary>Indicates that only the advance values are adjusted. The glyphs themselves are not stretched or compressed.</summary>
</member>
<member name="F:Svg.SvgTextLengthAdjust.SpacingAndGlyphs">
<summary>Indicates that the advance values are adjusted and the glyphs themselves stretched or compressed in one axis (i.e., a direction parallel to the inline-progression-direction).</summary>
</member>
<member name="T:Svg.SvgTextPathMethod">
<summary>Indicates the method by which text should be rendered along the path.</summary>
</member>
<member name="F:Svg.SvgTextPathMethod.Align">
<summary>Indicates that the glyphs should be rendered using simple 2x3 transformations such that there is no stretching/warping of the glyphs. Typically, supplemental rotation, scaling and translation transformations are done for each glyph to be rendered. As a result, with align, fonts where the glyphs are designed to be connected (e.g., cursive fonts), the connections may not align properly when text is rendered along a path.</summary>
</member>
<member name="F:Svg.SvgTextPathMethod.Stretch">
<summary>Indicates that the glyph outlines will be converted into paths, and then all end points and control points will be adjusted to be along the perpendicular vectors from the path, thereby stretching and possibly warping the glyphs. With this approach, connected glyphs, such as in cursive scripts, will maintain their connections.</summary>
</member>
<member name="T:Svg.SvgTextPathSpacing">
<summary>Indicates how the user agent should determine the spacing between glyphs that are to be rendered along a path.</summary>
</member>
<member name="F:Svg.SvgTextPathSpacing.Exact">
<summary>Indicates that the glyphs should be rendered exactly according to the spacing rules as specified in Text on a path layout rules.</summary>
</member>
<member name="F:Svg.SvgTextPathSpacing.Auto">
<summary>Indicates that the user agent should use text-on-a-path layout algorithms to adjust the spacing between glyphs in order to achieve visually appealing results.</summary>
</member>
<member name="T:Svg.Document_Structure.SvgSymbol">
<summary>
An element used to group SVG shapes.
</summary>
</member>
<member name="P:Svg.Document_Structure.SvgSymbol.ViewBox">
<summary>
Gets or sets the viewport of the element.
</summary>
<value></value>
</member>
<member name="P:Svg.Document_Structure.SvgSymbol.AspectRatio">
<summary>
Gets or sets the aspect of the viewport.
</summary>
<value></value>
</member>
<member name="M:Svg.Document_Structure.SvgSymbol.Path(Svg.ISvgRenderer)">
<summary>
Gets the <see cref="!:GraphicsPath"/> for this element.
</summary>
<value></value>
</member>
<member name="P:Svg.Document_Structure.SvgSymbol.Bounds">
<summary>
Gets the bounds of the element.
</summary>
<value>The bounds.</value>
</member>
<member name="M:Svg.Document_Structure.SvgSymbol.PushTransforms(Svg.ISvgRenderer)">
<summary>
Applies the required transforms to <see cref="T:Svg.ISvgRenderer"/>.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> to be transformed.</param>
</member>
<member name="T:Svg.FilterEffects.SvgColourMatrix">
<summary>
Note: this is not used in calculations to bitmap - used only to allow for svg xml output
</summary>
</member>
<member name="P:Svg.FilterEffects.SvgColourMatrix.Type">
<summary>
matrix | saturate | hueRotate | luminanceToAlpha
Indicates the type of matrix operation. The keyword 'matrix' indicates that a full 5x4 matrix of values will be provided. The other keywords represent convenience shortcuts to allow commonly used color operations to be performed without specifying a complete matrix. If attribute ‘type’ is not specified, then the effect is as if a value of matrix were specified.
Note: this is not used in calculations to bitmap - used only to allow for svg xml output
</summary>
</member>
<!-- Badly formed XML comment ignored for member "P:Svg.FilterEffects.SvgColourMatrix.Values" -->
<member name="T:Svg.FilterEffects.SvgOffset">
<summary>
Note: this is not used in calculations to bitmap - used only to allow for svg xml output
</summary>
</member>
<member name="P:Svg.FilterEffects.SvgOffset.Dx">
<summary>
The amount to offset the input graphic along the x-axis. The offset amount is expressed in the coordinate system established by attribute ‘primitiveUnits’ on the ‘filter’ element.
If the attribute is not specified, then the effect is as if a value of 0 were specified.
Note: this is not used in calculations to bitmap - used only to allow for svg xml output
</summary>
</member>
<member name="P:Svg.FilterEffects.SvgOffset.Dy">
<summary>
The amount to offset the input graphic along the y-axis. The offset amount is expressed in the coordinate system established by attribute ‘primitiveUnits’ on the ‘filter’ element.
If the attribute is not specified, then the effect is as if a value of 0 were specified.
Note: this is not used in calculations to bitmap - used only to allow for svg xml output
</summary>
</member>
<member name="T:Svg.FilterEffects.SvgFilter">
<summary>
A filter effect consists of a series of graphics operations that are applied to a given source graphic to produce a modified graphical result.
</summary>
</member>
<member name="P:Svg.FilterEffects.SvgFilter.X">
<summary>
Gets or sets the position where the left point of the filter.
</summary>
</member>
<member name="P:Svg.FilterEffects.SvgFilter.Y">
<summary>
Gets or sets the position where the top point of the filter.
</summary>
</member>
<member name="P:Svg.FilterEffects.SvgFilter.Width">
<summary>
Gets or sets the width of the resulting filter graphic.
</summary>
</member>
<member name="P:Svg.FilterEffects.SvgFilter.Height">
<summary>
Gets or sets the height of the resulting filter graphic.
</summary>
</member>
<member name="P:Svg.FilterEffects.SvgFilter.ColorInterpolationFilters">
<summary>
Gets or sets the color-interpolation-filters of the resulting filter graphic.
NOT currently mapped through to bitmap
</summary>
</member>
<member name="M:Svg.FilterEffects.SvgFilter.#ctor">
<summary>
Initializes a new instance of the <see cref="T:Svg.FilterEffects.SvgFilter"/> class.
</summary>
</member>
<member name="M:Svg.FilterEffects.SvgFilter.Render(Svg.ISvgRenderer)">
<summary>
Renders the <see cref="T:Svg.SvgElement"/> and contents to the specified <see cref="T:Svg.ISvgRenderer"/> object.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> object to render to.</param>
</member>
<member name="M:Svg.FilterEffects.SvgFilter.Clone">
<summary>
Creates a new object that is a copy of the current instance.
</summary>
<returns>
A new object that is a copy of this instance.
</returns>
</member>
<member name="P:Svg.FilterEffects.SvgGaussianBlur.StdDeviation">
<summary>
Gets or sets the radius of the blur (only allows for one value - not the two specified in the SVG Spec)
</summary>
</member>
<member name="T:Svg.SvgFallbackPaintServer">
<summary>
A wrapper for a paint server has a fallback if the primary server doesn't work.
</summary>
</member>
<!-- Badly formed XML comment ignored for member "T:Svg.SvgShapeRendering" -->
<member name="F:Svg.SvgShapeRendering.Inherit">
<summary>
Indicates that the SVG shape rendering properties from the parent will be used.
</summary>
<AnitAlias>Based of parent. If parents are also not set, then <see cref="F:Svg.SvgShapeRendering.Auto"/></AnitAlias>
</member>
<member name="F:Svg.SvgShapeRendering.Auto">
<summary>
Indicates that the user agent shall make appropriate tradeoffs to balance speed, crisp edges and geometric precision, but with geometric precision given more importance than speed and crisp edges.
</summary>
<AnitAlias>true</AnitAlias>
</member>
<member name="F:Svg.SvgShapeRendering.OptimizeSpeed">
<summary>
Indicates that the user agent shall emphasize rendering speed over geometric precision and crisp edges. This option will sometimes cause the user agent to turn off shape anti-aliasing.
</summary>
<AnitAlias>false</AnitAlias>
</member>
<member name="F:Svg.SvgShapeRendering.CrispEdges">
<summary>
Indicates that the user agent shall attempt to emphasize the contrast between clean edges of artwork over rendering speed and geometric precision. To achieve crisp edges, the user agent might turn off anti-aliasing for all lines and curves or possibly just for straight lines which are close to vertical or horizontal. Also, the user agent might adjust line positions and line widths to align edges with device pixels.
</summary>
<AnitAlias>false</AnitAlias>
</member>
<member name="F:Svg.SvgShapeRendering.GeometricPrecision">
<summary>
Indicates that the user agent shall emphasize geometric precision over speed and crisp edges.
</summary>
<AnitAlias>false</AnitAlias>
</member>
<member name="T:Svg.SvgTextRendering">
<summary>
The creator of SVG content might want to provide a hint about what tradeoffs to make as the browser renders text. The text-rendering attribute provides these hints.
</summary>
<references>https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute/text-rendering</references>
<remarks>Not Implemented yet.</remarks>
</member>
<member name="F:Svg.SvgTextRendering.Inherit">
<summary>
Indicates that the SVG shape rendering properties from the parent will be used.
</summary>
</member>
<member name="F:Svg.SvgTextRendering.Auto">
<summary>
Indicates that the browser shall make appropriate tradeoffs to balance speed, legibility and geometric precision, but with legibility given more importance than speed and geometric precision.
</summary>
</member>
<member name="F:Svg.SvgTextRendering.OptimizeSpeed">
<summary>
Indicates that the user agent shall emphasize rendering speed over legibility and geometric precision. This option will sometimes cause some browsers to turn off text anti-aliasing.
</summary>
</member>
<member name="F:Svg.SvgTextRendering.OptimizeLegibility">
<summary>
Indicates that the browser shall emphasize legibility over rendering speed and geometric precision. The user agent will often choose whether to apply anti-aliasing techniques, built-in font hinting or both to produce the most legible text.
</summary>
</member>
<member name="F:Svg.SvgTextRendering.GeometricPrecision">
<summary>
Indicates that the browser shall emphasize geometric precision over legibility and rendering speed. This option will usually cause the user agent to suspend the use of hinting so that glyph outlines are drawn with comparable geometric precision to the rendering of path data.
</summary>
</member>
<member name="T:Svg.SvgImageRendering">
<summary>
The image-rendering attribute provides a hint to the browser about how to make speed vs. quality tradeoffs as it performs image processing.
</summary>
<references>https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute/image-rendering</references>
<remarks>Not Implemented yet.</remarks>
</member>
<member name="F:Svg.SvgImageRendering.Inherit">
<summary>
Indicates that the SVG shape rendering properties from the parent will be used.
</summary>
</member>
<member name="F:Svg.SvgImageRendering.Auto">
<summary>
Indicates that the user agent shall make appropriate tradeoffs to balance speed and quality, but quality shall be given more importance than speed.
</summary>
</member>
<member name="F:Svg.SvgImageRendering.OptimizeSpeed">
<summary>
Indicates that the user agent shall emphasize rendering speed over quality.
</summary>
</member>
<member name="F:Svg.SvgImageRendering.OptimizeQuality">
<summary>
Indicates that the user agent shall emphasize quality over rendering speed.
</summary>
</member>
<member name="T:Svg.SvgElement">
<summary>
The base class of which all SVG elements are derived from.
</summary>
</member>
<member name="P:Svg.SvgElement.IsPathDirty">
<summary>
Gets or sets a value indicating whether this element's <see cref="!:Path"/> is dirty.
</summary>
<value>
<c>true</c> if the path is dirty; otherwise, <c>false</c>.
</value>
</member>
<member name="P:Svg.SvgElement.Fill">
<summary>
Gets or sets the fill <see cref="T:Svg.SvgPaintServer"/> of this element.
</summary>
</member>
<member name="P:Svg.SvgElement.Stroke">
<summary>
Gets or sets the <see cref="T:Svg.SvgPaintServer"/> to be used when rendering a stroke around this element.
</summary>
</member>
<member name="P:Svg.SvgElement.FillOpacity">
<summary>
Gets or sets the opacity of this element's <see cref="P:Svg.SvgElement.Fill"/>.
</summary>
</member>
<member name="P:Svg.SvgElement.StrokeWidth">
<summary>
Gets or sets the width of the stroke (if the <see cref="P:Svg.SvgElement.Stroke"/> property has a valid value specified.
</summary>
</member>
<member name="P:Svg.SvgElement.StrokeOpacity">
<summary>
Gets or sets the opacity of the stroke, if the <see cref="P:Svg.SvgElement.Stroke"/> property has been specified. 1.0 is fully opaque; 0.0 is transparent.
</summary>
</member>
<member name="P:Svg.SvgElement.StopColor">
<summary>
Gets or sets the colour of the gradient stop.
</summary>
<remarks>Apparently this can be set on non-sensical elements. Don't ask; just check the tests.</remarks>
</member>
<member name="P:Svg.SvgElement.Opacity">
<summary>
Gets or sets the opacity of the element. 1.0 is fully opaque; 0.0 is transparent.
</summary>
</member>
<member name="P:Svg.SvgElement.ShapeRendering">
<summary>
Refers to the AnitAlias rendering of shapes.
</summary>
</member>
<member name="P:Svg.SvgElement.FontFamily">
<summary>
Indicates which font family is to be used to render the text.
</summary>
</member>
<member name="P:Svg.SvgElement.FontSize">
<summary>
Refers to the size of the font from baseline to baseline when multiple lines of text are set solid in a multiline layout environment.
</summary>
</member>
<member name="P:Svg.SvgElement.FontStyle">
<summary>
Refers to the style of the font.
</summary>
</member>
<member name="P:Svg.SvgElement.FontVariant">
<summary>
Refers to the varient of the font.
</summary>
</member>
<member name="P:Svg.SvgElement.TextDecoration">
<summary>
Refers to the boldness of the font.
</summary>
</member>
<member name="P:Svg.SvgElement.FontWeight">
<summary>
Refers to the boldness of the font.
</summary>
</member>
<member name="P:Svg.SvgElement.Font">
<summary>
Set all font information.
</summary>
</member>
<member name="M:Svg.SvgElement.GetFont(Svg.ISvgRenderer)">
<summary>
Get the font information based on data stored with the text object or inherited from the parent.
</summary>
<returns></returns>
</member>
<member name="P:Svg.SvgElement.ElementName">
<summary>
Gets the name of the element.
</summary>
</member>
<member name="P:Svg.SvgElement.Color">
<summary>
Gets or sets the color <see cref="T:Svg.SvgPaintServer"/> of this element which drives the currentColor property.
</summary>
</member>
<member name="F:Svg.SvgElement._content">
<summary>
Gets or sets the content of the element.
</summary>
</member>
<member name="P:Svg.SvgElement.Events">
<summary>
Gets an <see cref="T:System.ComponentModel.EventHandlerList"/> of all events belonging to the element.
</summary>
</member>
<member name="E:Svg.SvgElement.Load">
<summary>
Occurs when the element is loaded.
</summary>
</member>
<member name="P:Svg.SvgElement.Children">
<summary>
Gets a collection of all child <see cref="!:SvgElements"/>.
</summary>
</member>
<member name="M:Svg.SvgElement.HasChildren">
<summary>
Gets a value to determine whether the element has children.
</summary>
</member>
<member name="P:Svg.SvgElement.Parent">
<summary>
Gets the parent <see cref="T:Svg.SvgElement"/>.
</summary>
<value>An <see cref="T:Svg.SvgElement"/> if one exists; otherwise null.</value>
</member>
<member name="P:Svg.SvgElement.OwnerDocument">
<summary>
Gets the owner <see cref="T:Svg.SvgDocument"/>.
</summary>
</member>
<member name="P:Svg.SvgElement.Attributes">
<summary>
Gets a collection of element attributes.
</summary>
</member>
<member name="P:Svg.SvgElement.CustomAttributes">
<summary>
Gets a collection of custom attributes
</summary>
</member>
<member name="M:Svg.SvgElement.PushTransforms(Svg.ISvgRenderer)">
<summary>
Applies the required transforms to <see cref="T:Svg.ISvgRenderer"/>.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> to be transformed.</param>
</member>
<member name="M:Svg.SvgElement.PopTransforms(Svg.ISvgRenderer)">
<summary>
Removes any previously applied transforms from the specified <see cref="T:Svg.ISvgRenderer"/>.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> that should have transforms removed.</param>
</member>
<member name="M:Svg.SvgElement.Svg#ISvgTransformable#PushTransforms(Svg.ISvgRenderer)">
<summary>
Applies the required transforms to <see cref="T:Svg.ISvgRenderer"/>.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> to be transformed.</param>
</member>
<member name="M:Svg.SvgElement.Svg#ISvgTransformable#PopTransforms(Svg.ISvgRenderer)">
<summary>
Removes any previously applied transforms from the specified <see cref="T:Svg.ISvgRenderer"/>.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> that should have transforms removed.</param>
</member>
<member name="P:Svg.SvgElement.Transforms">
<summary>
Gets or sets the element transforms.
</summary>
<value>The transforms.</value>
</member>
<member name="P:Svg.SvgElement.ID">
<summary>
Gets or sets the ID of the element.
</summary>
<exception cref="T:Svg.SvgException">The ID is already used within the <see cref="T:Svg.SvgDocument"/>.</exception>
</member>
<member name="P:Svg.SvgElement.SpaceHandling">
<summary>
Gets or sets the text anchor.
</summary>
<value>The text anchor.</value>
</member>
<member name="M:Svg.SvgElement.ForceUniqueID(System.String)">
<summary>
Only used by the ID Manager
</summary>
<param name="newID"></param>
</member>
<member name="M:Svg.SvgElement.AddElement(Svg.SvgElement,System.Int32)">
<summary>
Called by the underlying <see cref="T:Svg.SvgElement"/> when an element has been added to the
<see cref="P:Svg.SvgElement.Children"/> collection.
</summary>
<param name="child">The <see cref="T:Svg.SvgElement"/> that has been added.</param>
<param name="index">An <see cref="T:System.Int32"/> representing the index where the element was added to the collection.</param>
</member>
<member name="E:Svg.SvgElement.ChildAdded">
<summary>
Fired when an Element was added to the children of this Element
</summary>
</member>
<member name="M:Svg.SvgElement.OnElementAdded(Svg.SvgElement,System.Int32)">
<summary>
Calls the <see cref="M:Svg.SvgElement.AddElement(Svg.SvgElement,System.Int32)"/> method with the specified parameters.
</summary>
<param name="child">The <see cref="T:Svg.SvgElement"/> that has been added.</param>
<param name="index">An <see cref="T:System.Int32"/> representing the index where the element was added to the collection.</param>
</member>
<member name="M:Svg.SvgElement.RemoveElement(Svg.SvgElement)">
<summary>
Called by the underlying <see cref="T:Svg.SvgElement"/> when an element has been removed from the
<see cref="P:Svg.SvgElement.Children"/> collection.
</summary>
<param name="child">The <see cref="T:Svg.SvgElement"/> that has been removed.</param>
</member>
<member name="M:Svg.SvgElement.OnElementRemoved(Svg.SvgElement)">
<summary>
Calls the <see cref="M:Svg.SvgElement.RemoveElement(Svg.SvgElement)"/> method with the specified <see cref="T:Svg.SvgElement"/> as the parameter.
</summary>
<param name="child">The <see cref="T:Svg.SvgElement"/> that has been removed.</param>
</member>
<member name="M:Svg.SvgElement.#ctor">
<summary>
Initializes a new instance of the <see cref="T:Svg.SvgElement"/> class.
</summary>
</member>
<member name="M:Svg.SvgElement.RenderElement(Svg.ISvgRenderer)">
<summary>
Renders this element to the <see cref="T:Svg.ISvgRenderer"/>.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> that the element should use to render itself.</param>
</member>
<member name="M:Svg.SvgElement.ShouldWriteElement">
<summary>Derrived classes may decide that the element should not be written. For example, the text element shouldn't be written if it's empty.</summary>
</member>
<member name="M:Svg.SvgElement.Render(Svg.ISvgRenderer)">
<summary>
Renders the <see cref="T:Svg.SvgElement"/> and contents to the specified <see cref="T:Svg.ISvgRenderer"/> object.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> object to render to.</param>
</member>
<member name="M:Svg.SvgElement.RenderChildren(Svg.ISvgRenderer)">
<summary>
Renders the children of this <see cref="T:Svg.SvgElement"/>.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> to render the child <see cref="T:Svg.SvgElement"/>s to.</param>
</member>
<member name="M:Svg.SvgElement.Svg#ISvgElement#Render(Svg.ISvgRenderer)">
<summary>
Renders the <see cref="T:Svg.SvgElement"/> and contents to the specified <see cref="T:Svg.ISvgRenderer"/> object.
</summary>
<param name="renderer">The <see cref="T:Svg.ISvgRenderer"/> object to render to.</param>
</member>
<member name="M:Svg.SvgElement.AddPaths(Svg.SvgElement,System.Drawing.Drawing2D.GraphicsPath)">
<summary>
Recursive method to add up the paths of all children
</summary>
<param name="elem"></param>
<param name="path"></param>
</member>
<member name="M:Svg.SvgElement.GetPaths(Svg.SvgElement,Svg.ISvgRenderer)">
<summary>
Recursive method to add up the paths of all children
</summary>
<param name="elem"></param>
<param name="path"></param>
</member>
<member name="M:Svg.SvgElement.Clone">
<summary>
Creates a new object that is a copy of the current instance.
</summary>
<returns>
A new object that is a copy of this instance.
</returns>
</member>
<member name="E:Svg.SvgElement.AttributeChanged">
<summary>
Fired when an Atrribute of this Element has changed
</summary>
</member>
<member name="E:Svg.SvgElement.ContentChanged">
<summary>
Fired when an Atrribute of this Element has changed
</summary>
</member>
<member name="P:Svg.SvgNodeReader.Value">
<summary>
Gets the text value of the current node.
</summary>
<value></value>
<returns>The value returned depends on the <see cref="P:System.Xml.XmlTextReader.NodeType"/> of the node. The following table lists node types that have a value to return. All other node types return String.Empty.Node Type Value AttributeThe value of the attribute. CDATAThe content of the CDATA section. CommentThe content of the comment. DocumentTypeThe internal subset. ProcessingInstructionThe entire content, excluding the target. SignificantWhitespaceThe white space within an xml:space= 'preserve' scope. TextThe content of the text node. WhitespaceThe white space between markup. XmlDeclarationThe content of the declaration. </returns>
</member>
<member name="P:Svg.SvgNodeReader.LocalName">
<summary>
Gets the local name of the current node.
</summary>
<value></value>
<returns>The name of the current node with the prefix removed. For example, LocalName is book for the element <bk:book>.For node types that do not have a name (like Text, Comment, and so on), this property returns String.Empty.</returns>
</member>
<member name="M:Svg.SvgNodeReader.MoveToNextAttribute">
<summary>
Moves to the next attribute.
</summary>
<returns>
true if there is a next attribute; false if there are no more attributes.
</returns>
</member>
<member name="M:Svg.SvgNodeReader.Read">
<summary>
Reads the next node from the stream.
</summary>