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struct Pistol { kind: String, country: String, capacity: u8, weight: f32, // in kg } enum Weapon { Beretta(Pistol), // kind 418 by Italian 8 (7+1) rounds weigh 0.31 kg Walther(Pistol), // PPK by German pistol 8 rounds weigh 0.59 kg } #[derive(Debug)] struct Agent { name: String, target: u8, active: bool, } impl Agent { fn report(&self, extra: u8) -> String { let target = if self.active { self.target + extra } else { self.target }; format!( "Hello, {name}! You got {target} targets to elimate.", name = self.name, target = target ) } fn weapon(&self, weapon: Weapon) -> String { match weapon { Weapon::Beretta(p) => format!("{name} selected Beretta {pistol}. Made in {country}, weigh {weight} kg., with {capacity} rounds." ,name=self.name, pistol=p.kind, country=p.country, weight=p.weight, capacity=p.capacity), Weapon::Walther(p) => format!("Oh, that is a {country} made Walter {pistol}, Agent {name}! It weighs {weight} and has {capacity} rounds." ,name=self.name, pistol=p.kind, country=p.country, weight=p.weight, capacity=p.capacity ), } } } fn main() { let agent = Agent { name: String::from("James Bond"), target: 7, active: true, }; println!("{:?}", agent.report(2)); let beratta = Weapon::Beretta(Pistol { kind: String::from("418"), country: String::from("Italy"), capacity: 8, weight: 0.31, }); let walther = Weapon::Walther(Pistol { kind: "PPK".to_string(), country: "Germany".to_string(), capacity: 8, weight: 0.59, }); for pistol in [beratta, walther] { println!("{}", agent.weapon(pistol)) } }
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use std::fmt::{Display, Formatter, Result}; #[derive(Debug)] struct Complex { real: f32, imag: f32, } impl Display for Complex { fn fmt(&self, f: &mut Formatter) -> Result { write!(f, "{real} + {imag}i", real=self.real, imag=self.imag) } } fn main() { let complex = Complex { real: 4.2, imag: 6.7 }; println!("equation:\n {}", complex); println!("\n {:#?}", complex); }
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