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Copy path2048.tscn
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2048.tscn
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[gd_scene load_steps=5 format=2]
[ext_resource path="res://2048.gd" type="Script" id=1]
[ext_resource path="res://assets/math.png" type="Texture" id=2]
[ext_resource path="res://minigame_background.gdshader" type="Shader" id=3]
[sub_resource type="ShaderMaterial" id=2]
shader = ExtResource( 3 )
shader_param/radius = 1.0
[node name="2048" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Background" type="TextureRect" parent="."]
modulate = Color( 1, 1, 1, 0.588235 )
show_behind_parent = true
material = SubResource( 2 )
anchor_right = 1.0
anchor_bottom = 1.0
texture = ExtResource( 2 )
expand = true
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Countdown" type="Timer" parent="."]
wait_time = 60.0
one_shot = true
[node name="TimeDisplay" type="RichTextLabel" parent="."]
anchor_left = 1.0
anchor_right = 1.0
margin_left = -380.0
margin_top = 40.0
margin_right = -68.0
margin_bottom = 300.0
custom_colors/default_color = Color( 0, 0, 0, 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="EndingCellDisplay" type="RichTextLabel" parent="."]
anchor_left = 1.0
anchor_right = 1.0
margin_left = -380.0
margin_top = 300.0
margin_right = -68.0
margin_bottom = 560.0
custom_colors/default_color = Color( 0, 0, 0, 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[connection signal="timeout" from="Countdown" to="." method="_on_Countdown_timeout"]