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Blueprints / structures #133

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PowerfulBacon opened this issue Feb 14, 2022 · 0 comments
Open

Blueprints / structures #133

PowerfulBacon opened this issue Feb 14, 2022 · 0 comments
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Engine Some internal engine changes

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@PowerfulBacon
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PowerfulBacon commented Feb 14, 2022

Some way to have blueprints / structures saved in a text file and loaded into the world.
Remove all the stuff from program.cs.
This file needs to be useable for future saving / loading.

Plating{x:0,y:0};
PacmanGenerator{x:0,y:0};

Format

Type{varname:varvalue,...};
...

Also must include the ability to remove turfs so that it can be used for saving and loading without saving things that are generated by the world.

@PowerfulBacon PowerfulBacon added the Engine Some internal engine changes label Feb 14, 2022
@PowerfulBacon PowerfulBacon added this to the Gameplay Start milestone Feb 14, 2022
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