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GL4ES cannot run shaders because it only supports gl 2.0 while zink required proper Vulkan driver (some phone might have broken or good driver) but still slow
Describe the bug
When I get in my world and put my shaders on it shows this
this also hapen on every version of optifine I think.
The log file and images/videos
Heres the log file
Uploading latestlog.txt…
Steps To Reproduce
Expected Behavior
I expect that this dosent happen
Platform
Anything else?
No thats it
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