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[BUG] Crashes before showing "loading screen" on Chromebook with Qualcomm Chip #6276
Comments
https://github.com/PojavLauncherTeam/PojavLauncher/actions/runs/11825194467 |
How do i install that version? (thanks for commenting!) |
download this, install the downloaded file (it's an apk) |
I tried installing it. and it says i have to turn my devce to Developer mode.... |
do you have a discord or something other than github? |
Yes. |
add me: |
Hey artdeel my game is crashing whenever I use mods |
Describe the bug
(this is my first bug report in here. also I'm not good at english too. sorry for it.)
when I try to start the Minecraft(any version, I've tested 1.21.3 fabric and 1.8.9 vanilla and 1.8.9 optifine), the game window Disappears.
The log file and images/videos
"advanced"latestlog.txt
--------- beginning with launcher debug
Info: Launcher version: foxglove-20240922-a6a6a29-v3_openjdk
Info: Architecture: arm64
Info: Device model: Google trogdor
Info: API version: 33
Info: Selected Minecraft version: 1.8.9-OptiFine_HD_U_M6_pre2
Info: Custom Java arguments: ""
Added custom env: TMPDIR=/data/user/0/net.kdt.pojavlaunch/cache
Added custom env: AWTSTUB_WIDTH=268
Added custom env: FORCE_VSYNC=false
Added custom env: POJAV_NATIVEDIR=/data/app/~~IqBupsMDjFpSn9_xqVPJuQ==/net.kdt.pojavlaunch-GgyQxmqFTf_sFQSJ1DMsGg==/lib/arm64
Added custom env: LIBGL_MIPMAP=3
Added custom env: allow_higher_compat_version=true
Added custom env: MESA_GLSL_CACHE_DIR=/data/user/0/net.kdt.pojavlaunch/cache
Added custom env: HOME=/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files
Added custom env: PATH=/data/user/0/net.kdt.pojavlaunch/runtimes/Internal/bin:/product/bin:/apex/com.android.runtime/bin:/apex/com.android.art/bin:/system_ext/bin:/system/bin:/system/xbin:/odm/bin:/vendor/bin:/vendor/xbin
Added custom env: LIBGL_NOINTOVLHACK=1
Added custom env: force_glsl_extensions_warn=true
Added custom env: LIBGL_NORMALIZE=1
Added custom env: POJAV_VSYNC_IN_ZINK=1
Added custom env: LD_LIBRARY_PATH=/data/user/0/net.kdt.pojavlaunch/runtimes/Internal/lib/aarch64/jli:/data/user/0/net.kdt.pojavlaunch/runtimes/Internal/lib/aarch64:/system/lib64:/vendor/lib64:/vendor/lib64/hw:/data/app/~~IqBupsMDjFpSn9_xqVPJuQ==/net.kdt.pojavlaunch-GgyQxmqFTf_sFQSJ1DMsGg==/lib/arm64
Added custom env: LIBGL_NOERROR=1
Added custom env: POJAV_RENDERER=opengles2
Added custom env: LIBGL_ES=2
Added custom env: VTEST_SOCKET_NAME=/data/user/0/net.kdt.pojavlaunch/cache/.virgl_test
Added custom env: MESA_LOADER_DRIVER_OVERRIDE=zink
Added custom env: JAVA_HOME=/data/user/0/net.kdt.pojavlaunch/runtimes/Internal
Added custom env: allow_glsl_extension_directive_midshader=true
Added custom env: AWTSTUB_HEIGHT=144
Initialising gl4es
v1.1.5 built on Jul 14 2024 19:34:14
Using GLES 2.0 backend
loaded: libGLESv2.so
loaded: libEGL.so
Using GLES 2.0 backend
Steps To Reproduce
Expected Behavior
I expect my Chromebook runs Minecraft without disappearing.
Platform
Anything else?
I could run Minecraft on this device about half a year ago.
I don't know why it can't run now.
Also, It DOES NOT SHOW Any Crash Codes.
I don't know Why.
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