diff --git a/README.md b/README.md index 62b3584..61d8616 100644 --- a/README.md +++ b/README.md @@ -56,10 +56,12 @@ AMD Ryzen 7 7800X3D, 1 CPU, 16 logical and 8 physical cores # Installation ## Nuget -Install the package from [nuget](https://www.nuget.org/packages/ManualDi.Main/) + +Install it using [Nuget](https://www.nuget.org/packages/ManualDi.Main/) ## Unity3d -See instructions on https://github.com/PereViader/ManualDi.Unity3d + +Install it using Unity Package Manager with the following git url: https://github.com/PereViader/ManualDi.Unity3d.git # Source Generator @@ -451,3 +453,10 @@ b.Bind().Default().FromConstructor(); // Default calls Inject and Initialize ``` Using default is not mandatory in any way, but it is a way to speed up development because the source generator will update bindings as the type is changed. + + +## Unity3d + +When using the container in the Unity3d game engine the library provides specialized extensions + +Section under construction, for now see the code https://github.com/PereViader/ManualDi/tree/main/ManualDi.Unity3d/Assets/ManualDi.Unity3d/Runtime \ No newline at end of file