- Updated for Stardew Valley 1.6.9.
- Fixed ocean area choosing estuary fish instead of ocean fish.
- Improved translations. Thanks to DonCami (updated Spanish) and moonggae (updated Korean)!
Released 29 June 2024 for SMAPI 4.0.7 or later.
- Improved translations. Thanks to weizinai (updated Chinese)!
Released 08 June 2024 for SMAPI 4.0.7 or later.
- Added validation error if
assets/data.json
is edited to have invalid data. - Raised minimum versions to SMAPI 4.0.7 and Stardew Valley 1.6.4.
This avoids errors due to breaking changes in earlier 1.6 patches.
Released 22 May 2024 for SMAPI 4.0.0 or later.
- Improved translations. Thanks to burunduk (updated Ukrainian) and mitekano23 (added Japanese)!
Released 21 April 2024 for SMAPI 4.0.0 or later.
- Fixed some missing
NPCBarrier
/NoFurniture
/NoSpawn
tile properties to match the vanilla farm maps. - Fixed tile overlap when trees are planted below the farm cave.
Released 15 April 2024 for SMAPI 4.0.0 or later.
- Fixed ghost pet bowl left behind if you move the default one.
- Improved translations. Thanks to Kaian-Campos (added Portuguese)!
Released 04 April 2024 for SMAPI 4.0.0 or later.
- Improved translations. Thanks to Scomar82 (updated German) and Shi974 (updated French)!
Released 21 March 2024 for SMAPI 4.0.0 or later.
- Fixed warp to bus stop in Stardew Valley 1.6.
Released 19 March 2024 for SMAPI 4.0.0 or later.
- Updated for Stardew Valley 1.6.
- You can now till the campfire wood pile.
- Various visual improvements to the map (thanks to FlashShifter!).
- Removed the last custom tiles, so the now is now automatically compatible with recolor mods (thanks to FlashShifter!).
- Improved translations. Thanks to EmWhyKay (updated Turkish) and MakinDay (updated Italian)!
Released 01 December 2023 for SMAPI 3.14.0 or later.
- Improved translations. Thanks to angel4killer (added Russian)!
Released 03 October 2023 for SMAPI 3.14.0 or later.
- Fixed hats sometimes drawn over top of cave entrance.
Released 27 August 2023 for SMAPI 3.14.0 or later.
- Improved translations. Thanks to nekoinosaka (added Chinese) and Somalol (added Hungarian)!
Released 25 June 2023 for SMAPI 3.14.0 or later.
- Embedded
.pdb
data into the DLL, which fixes error line numbers in Linux/macOS logs. - Improved translations. Thanks to BenG-07 (updated German!).
Released 30 March 2023 for SMAPI 3.14.0 or later.
- Improved translations. Thanks to Mysti57155 (added French)!
Released 09 January 2023 for SMAPI 3.14.0 or later.
- Fixed some random events happening less often on the small beach farm.
- Improved translations. Thanks to wally232 (updated Korean)!
Released 30 October 2022 for SMAPI 3.14.0 or later.
- Updated integration with Generic Mod Config Menu.
- Improved translations. Thanks to watchakorn-18k (updated Thai)!
Released 10 October 2022 for SMAPI 3.14.0 or later.
- You can now walk over the campfire wood pile.
- You can now till the stone above the campfire.
Released 18 August 2022 for SMAPI 3.14.0 or later.
- Fixed broken-TV replacement applied to other farm types.
- Improved translations. Thanks to LeecanIt (added Italian)!
Released 04 July 2022 for SMAPI 3.14.0 or later.
- Improved translations. Thanks to ChulkyBow (updated Ukrainian)!
Released 05 June 2022 for SMAPI 3.14.0 or later.
- Added optional fishing pier (disabled by default).
Released 22 May 2022 for SMAPI 3.14.0 or later.
- Added 'spawn monsters by default' config option (default false).
This sets the default value for the 'spawn monsters at night' option when creating a new save. This has no effect on existing saves (see how to toggle it for an existing save). - Added sections in config UI.
- Improved translations. Thanks to ChulkyBow (updated Ukrainian)!
Released 09 May 2022 for SMAPI 3.14.0 or later.
- Updated for SMAPI 3.14.0.
- Added option to remove stone path tiles in front of shipping bin.
- Fixed some missing tile metadata (e.g. some tiles not marked diggable).
- Internal refactoring.
Released 27 February 2022 for SMAPI 3.13.0 or later.
- Improved translations. Thanks to EmWhyKay (added Turkish), Scartiana (added German), and wally232 (added Korean)!
Released 14 January 2022 for SMAPI 3.13.0 or later.
- Added default interior decoration for new saves created with the new farm type.
- Improved translations. Thanks to ChulkyBow (added Ukrainian), ellipszist (added Thai), and Evexyron (added Spanish)!
Released 25 December 2021 for SMAPI 3.13.0 or later.
- Fixed load error in the previous update.
Released 25 December 2021 for SMAPI 3.13.0 or later.
- Fixed minimum supported Generic Mod Config Menu version.
- Internal optimizations.
Released 30 November 2021 for SMAPI 3.13.0 or later.
- Small Beach Farm is now a custom farm type, it no longer replaces a vanilla farm type. See the update note below.
- Added chance for beach crates and beach forage to spawn along the shore.
- Updated for Stardew Valley 1.5.5 and SMAPI 3.13.0.
Update note for players:
Existing saves will revert to a vanilla farm type when you update. To convert a save to the new
farm type, load your save and enter this command in the SMAPI console window:
set_farm_type Pathoschild.SmallBeachFarm
Released 31 October 2021 for SMAPI 3.12.6 or later.
- Improved integration with Generic Mod Config Menu:
- All config options are now translatable.
- Updated for Generic Mod Config Menu 1.5.0.
Released 04 September 2021 for SMAPI 3.12.6 or later.
- Internal changes for compatibility with the upcoming Stardew Valley 1.5.5.
- Fixed error replacing the vanilla beach farm when married.
- Fixed wrong island warp arrival tile when replacing the vanilla beach farm.
Released 01 August 2021 for SMAPI 3.12.0 or later.
- Updated for Harmony upgrade in SMAPI 3.12.0.
Released 24 July 2021 for SMAPI 3.9.5 or later.
- Internal changes to prepare for the upcoming Harmony 2.x migration.
Released 17 April 2021 for SMAPI 3.9.5 or later.
- Added support for replacing the new beach farm in Stardew Valley 1.5.
- The default replaced farm is now the beach farm. (This only affects new installs that don't already have a
config.json
.) - Improved compatibility with recolor mods. All tiles now use vanilla tilesheets (except the river/sea transition which is still custom).
- You can now walk closer to the water.
- Fixed two impassable tiles near bridge between the islands.
- Fixed issue where entering from the forest while riding a horse clipped you into the fence in 1.8.2.
- Fixed farm warp obelisk on Ginger Island warping you into the ocean.
Released 27 March 2021 for SMAPI 3.9.5 or later.
- Fixed compatibility with unofficial 64-bit mode.
Released 04 January 2021 for SMAPI 3.8.0 or later.
- Fixed issues when moving greenhouse or default shipping bin in Stardew Valley 1.5.
- Fixed fishing in fish ponds on the small beach farm.
Released 12 September 2020 for SMAPI 3.7.2 or later.
- You can now choose a different farm to replace in the mod settings.
- You can now configure the mod in-game if you have Generic Mod Config Menu installed.
Released 05 May 2020 for SMAPI 3.5.0 or later.
- Fixed error in upcoming versions of SMAPI.
Released 02 May 2020 for SMAPI 3.5.0 or later.
- You can now catch both river and ocean fish where the river/ocean meet. The river is also wide enough there to catch high-quality river fish.
- Migrated to tile flip/rotation added in SMAPI 3.4. This improves compatibility with recolors, since there are fewer custom tiles.
- Fixed disabling the campfire not removing the driftwood pile next to it.
- Fixed islands always added in 1.6.
Released 08 March 2020 for SMAPI 3.3.0 or later.
- Added config option for the campfire.
- Improved compatibility with Better Water (thanks to laulajatar!).
- Improved compatibility with Eemie's Map Recolor (now handled by that mod directly).
- Fixed issue where another mod's compatibility patch for Small Beach Farm wouldn't be applied correctly.
- Internal changes (migrated to
.tmx
maps, campfire is no longer part of the map itself, islands are now a map patch).
Released 01 February 2020 for SMAPI 3.2.0 or later.
- Added support for other mods patching the custom tilesheet.
- Added support for overlay compatibility files.
- Added compatibility with Better Water (thanks to laulajatar!).
- Fixed missing warp tile.
Released 27 December 2019 for SMAPI 3.0.0 or later.
- Updated compatibility with Eeemie's Just A New Recolor (thanks to laulajatar!).
Released 15 December 2019 for SMAPI 3.0.0 or later.
- Fixed ocean fishing on the farm only finding trash in 1.4.1.
- Fixed fishing in fish ponds.
Released 26 November 2019 for SMAPI 3.0.0 or later.
- Updated for Stardew Valley 1.4.
Released 25 July 2019 for SMAPI 2.11.2 or later.
- Added optional beach sounds on the farm (disabled by default).
- Added functional campfire (replaces previous decorative one).
- Fixed island building exits leading to the farm exit area.
Released 09 June 2019 for SMAPI 2.11.1 or later.
- Added optional version for players who want more space. Thanks to Opalie for the new map!
Released 12 April 2019 for SMAPI 2.11.0 or later.
- Added support for map recolors (with support for A Wittily Named Recolor, Eeemie's Just A New Recolor, and Starblue Valley thanks to Opalie!).
- Reduced foliage overhang along left edge.
- Changed river mouth and simplified tilesheets to improve recolor compatibility.
- Fixed position after entering from Marnie's ranch while riding a horse/tractor.
- Fixed farm warp totem behavior.
- Fixed support for prebuilding co-op cabins.
- Fixed mailbox not using its default farm sprite.
Released 09 April 2019 for SMAPI 2.11.0 or later.
- The river/ocean are now treated as their respective types for fishing and crabpots.
- Fixed warp change also applied to non-riverland farms.
- Fixed some dirt tiles not marked tillable.
- Fixed being able to walk through riverside bushes.
Released 06 April 2019 for SMAPI 2.11.0 or later.
- Initial release. Farm map commissioned from Opalie!