From 793399fc30ff0a59edab7f970781094c484d50ff Mon Sep 17 00:00:00 2001 From: Wires77 Date: Thu, 22 Apr 2021 16:58:04 -0500 Subject: [PATCH] Update low life tooltip --- src/Modules/ConfigOptions.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Modules/ConfigOptions.lua b/src/Modules/ConfigOptions.lua index 1184b5e6ea..450a82fd1a 100644 --- a/src/Modules/ConfigOptions.lua +++ b/src/Modules/ConfigOptions.lua @@ -38,7 +38,7 @@ return { { var = "conditionFullLife", type = "check", label = "Are you always on Full Life?", tooltip = "You will automatically be considered to be on Full Life if you have Chaos Inoculation,\nbut you can use this option to force it if necessary.", apply = function(val, modList, enemyModList) modList:NewMod("Condition:FullLife", "FLAG", true, "Config") end }, - { var = "conditionLowLife", type = "check", label = "Are you always on Low Life?", ifCond = "LowLife", tooltip = "You will automatically be considered to be on Low Life if you have at least 65% life reserved,\nbut you can use this option to force it if necessary.", apply = function(val, modList, enemyModList) + { var = "conditionLowLife", type = "check", label = "Are you always on Low Life?", ifCond = "LowLife", tooltip = "You will automatically be considered to be on Low Life if you have at least 50% life reserved,\nbut you can use this option to force it if necessary.", apply = function(val, modList, enemyModList) modList:NewMod("Condition:LowLife", "FLAG", true, "Config") end }, { var = "conditionFullEnergyShield", type = "check", label = "Are you always on Full Energy Shield?", ifCond = "FullEnergyShield", apply = function(val, modList, enemyModList)