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This seems to be because floor/mech_bay_recharge_floor a floor_tile =, im not entirely sure why this causes it to resist floor painting though.
Same with the blue tiles.
IIRC removing and replacing the tiles "fixes" it
Actually, im fairly sure theres alot of tiles that do this, would be worth making a CI that prevents destructible tiles having the floor tile be null
Exploit Reports
BYOND Version
515.1646
Issue Description
The 6 floor tiles under the mech chargers on Cyberiad turn into nothing when crowbared. Additionally you cant floor painter them.
What did you expect to happen?
To get floor tiles when crowbaring them, and to be able to paint the floor tiles.
What happened instead?
Fake floor.
Why is this bad/What are the consequences?
Floor tiles should be real.
Steps to reproduce the issue.
When did the problem start happening?
Noticed 22.12.2024
Extra information
No response
Relevant log output/runtime error
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