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Due to #29, some things related to text display have an ever-so-slightly wrong size that can cause text wrapping issues occasionally.
Here's one example at 200%:
Here's another example at 175%:
I think this would be too difficult with the scaled pixel positions and sizes that are hardcoded in ebmused right now, but there has to be room for improvement.
The text was updated successfully, but these errors were encountered:
Can we just adjust the widths of UI elements to allow a buffer for scaled text? I.e. decrease the width of the patterns list and increase the Sound Options labels/window width?
Due to #29, some things related to text display have an ever-so-slightly wrong size that can cause text wrapping issues occasionally.
Here's one example at 200%:
Here's another example at 175%:
I think this would be too difficult with the scaled pixel positions and sizes that are hardcoded in ebmused right now, but there has to be room for improvement.
The text was updated successfully, but these errors were encountered: