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Duration codes used in sequence don't emulate accurately. #15

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ChrisBlueStone opened this issue Jan 10, 2022 · 1 comment
Open

Duration codes used in sequence don't emulate accurately. #15

ChrisBlueStone opened this issue Jan 10, 2022 · 1 comment

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@ChrisBlueStone
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ChrisBlueStone commented Jan 10, 2022

Duration codes that are used in succession playback different in-game vs in ebmused. I.e. [30 7F] [50] will not set the duration to [50] as it does in ebmused, but instead EB will play a note with duration/style [30 7F] that would be note [D0] (0x50 + 0x80) if the valid note ranges extended that far. Either ebmused should emulate these notes accurately, or somehow prevent/discourage users from using multiple duration/style codes in succession.

durationbug.zip

@livvy94
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livvy94 commented Feb 17, 2022

I'm leaning more towards discouraging users from doing this with an error dialogue, it's bad form.

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