From 9c9bae74430d4ef6528af7f22b8e99be5e79c540 Mon Sep 17 00:00:00 2001 From: refractionpcsx2 Date: Wed, 31 Jan 2024 13:46:56 +0000 Subject: [PATCH] GS/HW: Clear draw list when replacing with single sprite --- pcsx2/GS/Renderers/HW/GSRendererHW.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/pcsx2/GS/Renderers/HW/GSRendererHW.cpp b/pcsx2/GS/Renderers/HW/GSRendererHW.cpp index 33f6ac9f38369..06686eac0d1b6 100644 --- a/pcsx2/GS/Renderers/HW/GSRendererHW.cpp +++ b/pcsx2/GS/Renderers/HW/GSRendererHW.cpp @@ -6719,6 +6719,9 @@ void GSRendererHW::ReplaceVerticesWithSprite(const GSVector4i& unscaled_rect, co m_r = unscaled_rect; m_context->scissor.in = scissor; m_vt.m_primclass = GS_SPRITE_CLASS; + + m_drawlist.clear(); + m_prim_overlap = PRIM_OVERLAP_NO; } void GSRendererHW::ReplaceVerticesWithSprite(const GSVector4i& unscaled_rect, const GSVector2i& unscaled_size)