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code-quality.yml
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name: Code quality
on: pull_request
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
pylint:
name: Pylint
runs-on: ubuntu-latest
container:
image: ghcr.io/openassetio/openassetio-build
steps:
- uses: actions/checkout@v3
- name: Install dependencies
run: |
python -m pip install --upgrade pip
python -m pip install -r resources/build/linter-requirements.txt
python -m pip install -r tests/requirements.txt
- name: Lint
uses: TheFoundryVisionmongers/[email protected]
with:
pylint-disable: fixme # We track 'todo's through other means
pylint-paths: >
tests
black:
runs-on: ubuntu-22.04
name: Python formatting
steps:
- uses: actions/checkout@v3
- name: Set up Python
uses: actions/setup-python@v4
with:
python-version: "3.11"
- name: Install dependencies
run: |
python -m pip install --upgrade pip
python -m pip install -r resources/build/linter-requirements.txt
- name: Check Python formatting
run: black tests --check .
build-openassetio:
name: Build OpenAssetIO
runs-on: ubuntu-latest
container:
image: ghcr.io/openassetio/openassetio-build
steps:
- uses: actions/checkout@v3
- name: Build
uses: ./.github/build_openassetio
build-openassetio-mediacreation:
name: Build OpenAssetIO-MediaCreation
runs-on: ubuntu-latest
container:
image: ghcr.io/openassetio/openassetio-build
steps:
- uses: actions/checkout@v3
- name: Build
uses: ./.github/build_openassetio_mediacreation
cpp-linters:
name: C++ linters
runs-on: ubuntu-latest
needs: build-openassetio
container:
image: ghcr.io/openassetio/openassetio-build
steps:
- uses: actions/checkout@v3
- name: Install dependencies
# Configure the system and install library dependencies via
# conan packages.
run: |
python -m pip install -r resources/build/linter-requirements.txt
clang-tidy --version
clang-format --version
cpplint --version
- name: Get OpenAssetIO
uses: actions/[email protected]
with:
name: OpenAssetIO Build
path: ./openassetio-build
- name: Get OpenAssetIO-MediaCreation
uses: actions/[email protected]
with:
name: OpenAssetIO-MediaCreation Build
path: ./openassetio-mediacreation-build
- name: Configure CMake build
run: >
cmake -DCMAKE_PREFIX_PATH="./openassetio-build;./openassetio-mediacreation-build"
-S . -B build -G Ninja
--install-prefix ${{ github.workspace }}/dist
--preset lint
- name: Build and lint
run: |
cmake --build build