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Serene Seasons Compat #23

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theDaleighChronicle opened this issue Nov 30, 2022 · 6 comments
Open

Serene Seasons Compat #23

theDaleighChronicle opened this issue Nov 30, 2022 · 6 comments

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@theDaleighChronicle
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theDaleighChronicle commented Nov 30, 2022

Hi, I'm trying to create a datapack to add compatibility for Serene Seasons, but when adding the Corn to the Autumn season tag, nothing changes in game. I am directly referencing the blockstate, model, and item names from the directory.

@Nyancatpig
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What changes ingame? Does something break?

@theDaleighChronicle
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Sorry, that was a mistype. I meant that nothing changes in game. It doesn't add the tag, nor add the seasonal fertility mechanics. The corn just straight up ignores the tag.

@Nyancatpig
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Owner

That is odd
I don't know what the problem would be, you may want to ask the people behind Serene Seasons

@theDaleighChronicle
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They said that Serene Seasons uses the encoded Minecraft growth mechanics. Does the corn crop in cultural delights change anything about the vanilla growth mechanics?

@Nyancatpig
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Well it implements BonemealableBlock and extends BushBlock, which I would assume is covered by SS

@MarioSMB
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MarioSMB commented Dec 9, 2022

It has been a while since I touched this stuff, but I believe we had corn working correctly with seasons.
If it helps, this is what I had in my autumn_crops.json file:

    {"id":"culturaldelights:corn","required":false},
    {"id":"culturaldelights:corn_upper","required":false},

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3 participants