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Serene Seasons Compat #23
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What changes ingame? Does something break? |
Sorry, that was a mistype. I meant that nothing changes in game. It doesn't add the tag, nor add the seasonal fertility mechanics. The corn just straight up ignores the tag. |
That is odd |
They said that Serene Seasons uses the encoded Minecraft growth mechanics. Does the corn crop in cultural delights change anything about the vanilla growth mechanics? |
Well it implements BonemealableBlock and extends BushBlock, which I would assume is covered by SS |
It has been a while since I touched this stuff, but I believe we had corn working correctly with seasons.
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Hi, I'm trying to create a datapack to add compatibility for Serene Seasons, but when adding the Corn to the Autumn season tag, nothing changes in game. I am directly referencing the blockstate, model, and item names from the directory.
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