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While in most cases, immediate garbage collection works well to prevent game spaces from stacking up, a failsafe in the form of periodic checks would allow game spaces to be cleaned up even if they aren't immediately garbage collected.
The text was updated successfully, but these errors were encountered:
While in most cases, immediate garbage collection works well to prevent game spaces from stacking up, a failsafe in the form of periodic checks would allow game spaces to be cleaned up even if they aren't immediately garbage collected.
The text was updated successfully, but these errors were encountered: