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Revamp the Navigator #76
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This PR now requires NucleoidMC/nucleoid-extras#141. |
Drafting for now, I want to re-organize the categories a bit and give them descriptions. I'd also like to fix #48 with this. |
As haykam and I noted on Discord there is still a couple of changes needed:
I'm noting them down because otherwise I'd forget them (im going to take a shower 🐧 ) |
Co-authored-by: haykam821 <[email protected]>
Co-authored-by: haykam821 <[email protected]>
I've adressed all of haykam's 10 reviews. I think the PR can finally be merged now. |
"nucleoid:koth/classic", | ||
"nucleoid:koth/deathmatch", |
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Could you make the maps for the two King of the Hill modes that have multiple maps selectable?
@@ -2,12 +2,10 @@ | |||
"type": "nucleoid_extras:styled/simple_menu", | |||
"icon": "minecraft:rabbit_foot", | |||
"games": [ | |||
"nucleoid:ascension/random", | |||
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"ascension:standard_ascension", | |||
"nucleoid:ascension/cave" |
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I think only the standard configuration makes sense to include here, since Cave Ascension has the potential to be unplayable. Do you think that Cave Ascension could be moved to the cursed games?
Co-authored-by: haykam821 <[email protected]>
This PR revamps the navigator menu mainly by separating games into categories.
This PR also:
I moved most of the game portal files to dedicated folders, when there was >1 game portal needed per game type. I feel like that cleans up greatly and makes all the game portals less confusing.
This PR requires NucleoidMC/nucleoid-extras#141.