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Case 1: If there is a player who already disguised in server, the other players that try to join server will crash with network protocol error.
Case 2: Non disguised player gives network protocol error to other players when disguised.
Reports Below:
---- Minecraft Network Protocol Error Report ----
// Sabotage!
Time: 2025-01-05 02:11:46
Description: Packet handling error
java.lang.ArrayIndexOutOfBoundsException: Index 17 out of bounds for length 17
at knot//net.minecraft.class_2945.method_12779(class_2945.java:116)
at knot//net.minecraft.class_634.method_11093(class_634.java:587)
at knot//net.minecraft.class_2739.method_11808(class_2739.java:54)
at knot//net.minecraft.class_2739.method_65081(class_2739.java:12)
at knot//net.minecraft.class_2600.method_11072(class_2600.java:27)
at knot//net.minecraft.class_1255.method_18859(class_1255.java:164)
at knot//net.minecraft.class_4093.method_18859(class_4093.java:23)
at knot//net.minecraft.class_1255.method_16075(class_1255.java:138)
at knot//net.minecraft.class_1255.method_5383(class_1255.java:123)
at knot//net.minecraft.class_310.method_1523(class_310.java:1296)
at knot//net.minecraft.class_310.method_1514(class_310.java:922)
at knot//net.minecraft.client.main.Main.main(Main.java:267)
at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:480)
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74)
at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Render thread
Stacktrace:
at knot//net.minecraft.class_2945.method_12779(class_2945.java:116)
-- Incoming Packet --
Details:
Type: clientbound/minecraft:set_entity_data
Is Terminal: false
Is Skippable: false
Stacktrace:
at knot//net.minecraft.class_2600.method_59803(class_2600.java:56)
at knot//net.minecraft.class_8673.method_60882(class_8673.java:131)
at knot//net.minecraft.class_8673.method_59807(class_8673.java:110)
at knot//net.minecraft.class_2600.method_11072(class_2600.java:32)
at knot//net.minecraft.class_1255.method_18859(class_1255.java:164)
at knot//net.minecraft.class_4093.method_18859(class_4093.java:23)
at knot//net.minecraft.class_1255.method_16075(class_1255.java:138)
at knot//net.minecraft.class_1255.method_5383(class_1255.java:123)
at knot//net.minecraft.class_310.method_1523(class_310.java:1296)
at knot//net.minecraft.class_310.method_1514(class_310.java:922)
at knot//net.minecraft.client.main.Main.main(Main.java:267)
at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:480)
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74)
at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23)
-- Connection --
Details:
Protocol: play
Flow: CLIENTBOUND
Is Local: false
Server type: OTHER
Server brand: fabric
The text was updated successfully, but these errors were encountered:
gisellevonbingen
added a commit
to gisellevonbingen-Minecraft/DisguiseLib
that referenced
this issue
Jan 7, 2025
Case 1: If there is a player who already disguised in server, the other players that try to join server will crash with network protocol error.
Case 2: Non disguised player gives network protocol error to other players when disguised.
Reports Below:
The text was updated successfully, but these errors were encountered: