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Disguising mobs as Ender Dragons is janky #24

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Shnupbups opened this issue Feb 6, 2022 · 1 comment
Open

Disguising mobs as Ender Dragons is janky #24

Shnupbups opened this issue Feb 6, 2022 · 1 comment

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@Shnupbups
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Shnupbups commented Feb 6, 2022

DisguiseLib 1.1.2

When a mob is disguised as an Ender Dragon, is becomes completely stationary with no animations as if it had the NoAI flag enabled. The Ender Dragon's segmented hitbox is not applied properly. The 'Dragon' cannot be hit. The 'Dragon' seems to render smaller than an actual Ender Dragon.

Note: I used Mob Disguises' /disguise command to achieve the disguise.

@samolego
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samolego commented Feb 6, 2022

Humm, that's strange. Probably similar issue as the boat one #25 you've reported

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